mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-12 00:01:43 +00:00
401 lines
9.5 KiB
C
401 lines
9.5 KiB
C
|
/*
|
||
|
glsl_bsp.c
|
||
|
|
||
|
GLSL bsps
|
||
|
|
||
|
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
|
||
|
|
||
|
Author: Bill Currie <bill@taniwha.org>
|
||
|
Date: 2012/1/7
|
||
|
|
||
|
This program is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to:
|
||
|
|
||
|
Free Software Foundation, Inc.
|
||
|
59 Temple Place - Suite 330
|
||
|
Boston, MA 02111-1307, USA
|
||
|
|
||
|
*/
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
# include "config.h"
|
||
|
#endif
|
||
|
|
||
|
static __attribute__ ((used)) const char rcsid[] = "$Id$";
|
||
|
|
||
|
#ifdef HAVE_STRING_H
|
||
|
# include <string.h>
|
||
|
#endif
|
||
|
#ifdef HAVE_STRINGS_H
|
||
|
# include <strings.h>
|
||
|
#endif
|
||
|
#include <stdlib.h>
|
||
|
|
||
|
#include "QF/render.h"
|
||
|
#include "QF/sys.h"
|
||
|
|
||
|
#include "QF/GLSL/defines.h"
|
||
|
#include "QF/GLSL/funcs.h"
|
||
|
#include "QF/GLSL/qf_bsp.h"
|
||
|
|
||
|
#include "r_local.h"
|
||
|
|
||
|
#define ALLOC_CHUNK 64
|
||
|
|
||
|
instsurf_t *waterchain = NULL;
|
||
|
instsurf_t **waterchain_tail = &waterchain;
|
||
|
instsurf_t *sky_chain;
|
||
|
instsurf_t **sky_chain_tail = &sky_chain;
|
||
|
|
||
|
static texture_t **r_texture_chains;
|
||
|
static int r_num_texture_chains;
|
||
|
static int max_texture_chains;
|
||
|
|
||
|
// for world and non-instance models
|
||
|
static elechain_t *static_elechains;
|
||
|
static elechain_t **static_elechains_tail = &static_elechains;
|
||
|
static elechain_t *free_static_elechains;
|
||
|
static elements_t *static_elements;
|
||
|
static elements_t **static_elements_tail = &static_elements;
|
||
|
static elements_t *free_static_elements;
|
||
|
static instsurf_t *static_instsurfs;
|
||
|
static instsurf_t **static_instsurfs_tail = &static_instsurfs;
|
||
|
static instsurf_t *free_static_instsurfs;
|
||
|
|
||
|
// for instance models
|
||
|
static elechain_t *elechains;
|
||
|
static elechain_t **elechains_tail = &elechains;
|
||
|
static elechain_t *free_elechains;
|
||
|
static elements_t *elements;
|
||
|
static elements_t **elements_tail = &elements;
|
||
|
static elements_t *free_elements;
|
||
|
static instsurf_t *instsurfs;
|
||
|
static instsurf_t **instsurfs_tail = &instsurfs;
|
||
|
static instsurf_t *free_instsurfs;
|
||
|
|
||
|
#define CHAIN_SURF_F2B(surf,chain) \
|
||
|
do { \
|
||
|
instsurf_t *inst = (surf)->instsurf; \
|
||
|
if (!inst) (surf)->tinst = inst = get_instsurf (); \
|
||
|
inst->surface = (surf); \
|
||
|
*(chain##_tail) = inst; \
|
||
|
(chain##_tail) = &inst->tex_chain; \
|
||
|
*(chain##_tail) = 0; \
|
||
|
} while (0)
|
||
|
|
||
|
#define CHAIN_SURF_B2F(surf,chain) \
|
||
|
do { \
|
||
|
instsurf_t *inst = (surf)->instsurf; \
|
||
|
if (!inst) (surf)->tinst = inst = get_instsurf (); \
|
||
|
inst->surface = (surf); \
|
||
|
inst->tex_chain = (chain); \
|
||
|
(chain) = inst; \
|
||
|
} while (0)
|
||
|
|
||
|
#define GET_RELEASE(type,name) \
|
||
|
static inline type * \
|
||
|
get_##name (void) \
|
||
|
{ \
|
||
|
type *ele; \
|
||
|
if (!free_##name##s) { \
|
||
|
int i; \
|
||
|
free_##name##s = calloc (ALLOC_CHUNK, sizeof (type)); \
|
||
|
for (i = 0; i < ALLOC_CHUNK - 1; i++) \
|
||
|
free_##name##s[i]._next = &free_##name##s[i + 1]; \
|
||
|
} \
|
||
|
ele = free_##name##s; \
|
||
|
free_##name##s = ele->_next; \
|
||
|
ele->_next = 0; \
|
||
|
*name##s_tail = ele; \
|
||
|
name##s_tail = &ele->_next; \
|
||
|
return ele; \
|
||
|
} \
|
||
|
static inline void \
|
||
|
release_##name##s (void) \
|
||
|
{ \
|
||
|
if (name##s) { \
|
||
|
*name##s_tail = free_##name##s; \
|
||
|
free_##name##s = name##s; \
|
||
|
name##s = 0; \
|
||
|
name##s_tail = &name##s; \
|
||
|
} \
|
||
|
}
|
||
|
|
||
|
GET_RELEASE (elechain_t, static_elechain)
|
||
|
GET_RELEASE (elechain_t, elechain)
|
||
|
GET_RELEASE (elements_t, static_element)
|
||
|
GET_RELEASE (elements_t, element)
|
||
|
GET_RELEASE (instsurf_t, static_instsurf)
|
||
|
GET_RELEASE (instsurf_t, instsurf)
|
||
|
|
||
|
void
|
||
|
R_AddTexture (texture_t *tex)
|
||
|
{
|
||
|
int i;
|
||
|
if (r_num_texture_chains == max_texture_chains) {
|
||
|
max_texture_chains += 64;
|
||
|
r_texture_chains = realloc (r_texture_chains,
|
||
|
max_texture_chains * sizeof (texture_t *));
|
||
|
for (i = r_num_texture_chains; i < max_texture_chains; i++)
|
||
|
r_texture_chains[i] = 0;
|
||
|
}
|
||
|
r_texture_chains[r_num_texture_chains++] = tex;
|
||
|
tex->tex_chain = NULL;
|
||
|
tex->tex_chain_tail = &tex->tex_chain;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
R_ClearTextures (void)
|
||
|
{
|
||
|
r_num_texture_chains = 0;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
R_InitSurfaceChains (model_t *model)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
release_static_instsurfs ();
|
||
|
release_instsurfs ();
|
||
|
|
||
|
for (i = 0; i < model->nummodelsurfaces; i++)
|
||
|
model->surfaces[i].instsurf = get_static_instsurf ();
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
clear_texture_chains (void)
|
||
|
{
|
||
|
int i;
|
||
|
texture_t *tex;
|
||
|
|
||
|
for (i = 0; i < r_num_texture_chains; i++) {
|
||
|
tex = r_texture_chains[i];
|
||
|
if (!tex)
|
||
|
continue;
|
||
|
tex->tex_chain = NULL;
|
||
|
tex->tex_chain_tail = &tex->tex_chain;
|
||
|
}
|
||
|
tex = r_notexture_mip;
|
||
|
tex->tex_chain = NULL;
|
||
|
tex->tex_chain_tail = &tex->tex_chain;
|
||
|
release_instsurfs ();
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
register_textures (model_t *model)
|
||
|
{
|
||
|
int i;
|
||
|
texture_t *tex;
|
||
|
|
||
|
for (i = 0; i < model->numtextures; i++) {
|
||
|
tex = model->textures[i];
|
||
|
if (!tex)
|
||
|
continue;
|
||
|
R_AddTexture (tex);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
R_ClearElements (void)
|
||
|
{
|
||
|
release_static_elechains ();
|
||
|
release_static_elements ();
|
||
|
release_elechains ();
|
||
|
release_elements ();
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
chain_surface (msurface_t *surf, vec_t *transform, float *color)
|
||
|
{
|
||
|
instsurf_t *sc;
|
||
|
|
||
|
if (surf->flags & SURF_DRAWTURB) {
|
||
|
CHAIN_SURF_B2F (surf, waterchain);
|
||
|
} else if (surf->flags & SURF_DRAWSKY) {
|
||
|
CHAIN_SURF_F2B (surf, sky_chain);
|
||
|
} else {
|
||
|
texture_t *tex;
|
||
|
|
||
|
if (!surf->texinfo->texture->anim_total)
|
||
|
tex = surf->texinfo->texture;
|
||
|
else
|
||
|
tex = R_TextureAnimation (surf);
|
||
|
CHAIN_SURF_F2B (surf, tex->tex_chain);
|
||
|
|
||
|
//XXX R_AddToLightmapChain (surf);
|
||
|
}
|
||
|
if (!(sc = surf->instsurf))
|
||
|
sc = surf->tinst;
|
||
|
sc->transform = transform;
|
||
|
sc->color = color;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
R_BuildDisplayLists (model_t **models, int num_models)
|
||
|
{
|
||
|
int i, j;
|
||
|
model_t *m;
|
||
|
msurface_t *surf;
|
||
|
|
||
|
R_InitSurfaceChains (r_worldentity.model);
|
||
|
R_AddTexture (r_notexture_mip);
|
||
|
register_textures (r_worldentity.model);
|
||
|
for (i = 0; i < num_models; i++) {
|
||
|
m = models[i];
|
||
|
if (!m)
|
||
|
continue;
|
||
|
// sub-models are done as part of the main model
|
||
|
if (*m->name == '*')
|
||
|
continue;
|
||
|
// world has already been done, not interested in non-brush models
|
||
|
if (m == r_worldentity.model || m->type != mod_brush)
|
||
|
continue;
|
||
|
register_textures (m);
|
||
|
}
|
||
|
// now run through all surfaces, chaining them to their textures, thus
|
||
|
// effectively sorting the surfaces by texture (without worrying about
|
||
|
// surface order on the same texture chain).
|
||
|
for (i = 0; i < num_models; i++) {
|
||
|
m = models[i];
|
||
|
if (!m)
|
||
|
continue;
|
||
|
// sub-models are done as part of the main model
|
||
|
if (*m->name == '*')
|
||
|
continue;
|
||
|
// non-bsp models don't have surfaces.
|
||
|
for (j = 0; j < m->numsurfaces; j++) {
|
||
|
texture_t *tex;
|
||
|
surf = m->surfaces + j;
|
||
|
tex = surf->texinfo->texture;
|
||
|
CHAIN_SURF_F2B (surf, tex->tex_chain);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
visit_leaf (mleaf_t *leaf)
|
||
|
{
|
||
|
// deal with model fragments in this leaf
|
||
|
if (leaf->efrags)
|
||
|
R_StoreEfrags (leaf->efrags);
|
||
|
}
|
||
|
|
||
|
static inline int
|
||
|
get_side (mnode_t *node)
|
||
|
{
|
||
|
// find which side of the node we are on
|
||
|
plane_t *plane = node->plane;
|
||
|
|
||
|
if (plane->type < 3)
|
||
|
return (r_origin[plane->type] - plane->dist) < 0;
|
||
|
return (DotProduct (r_origin, plane->normal) - plane->dist) < 0;
|
||
|
}
|
||
|
|
||
|
static inline void
|
||
|
visit_node (mnode_t *node, int side)
|
||
|
{
|
||
|
int c;
|
||
|
msurface_t *surf;
|
||
|
|
||
|
// sneaky hack for side = side ? SURF_PLANEBACK : 0;
|
||
|
side = (~side + 1) & SURF_PLANEBACK;
|
||
|
// draw stuff
|
||
|
if ((c = node->numsurfaces)) {
|
||
|
surf = r_worldentity.model->surfaces + node->firstsurface;
|
||
|
for (; c; c--, surf++) {
|
||
|
if (surf->visframe != r_visframecount)
|
||
|
continue;
|
||
|
|
||
|
// side is either 0 or SURF_PLANEBACK
|
||
|
if (side ^ (surf->flags & SURF_PLANEBACK))
|
||
|
continue; // wrong side
|
||
|
|
||
|
//chain_surface (surf, 0, 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static inline int
|
||
|
test_node (mnode_t *node)
|
||
|
{
|
||
|
if (node->contents < 0)
|
||
|
return 0;
|
||
|
if (node->visframe != r_visframecount)
|
||
|
return 0;
|
||
|
if (R_CullBox (node->minmaxs, node->minmaxs + 3))
|
||
|
return 0;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
R_VisitWorldNodes (mnode_t *node)
|
||
|
{
|
||
|
#define NODE_STACK 1024
|
||
|
struct {
|
||
|
mnode_t *node;
|
||
|
int side;
|
||
|
} *node_ptr, node_stack[NODE_STACK];
|
||
|
mnode_t *front;
|
||
|
int side;
|
||
|
|
||
|
node_ptr = node_stack;
|
||
|
|
||
|
while (1) {
|
||
|
while (test_node (node)) {
|
||
|
side = get_side (node);
|
||
|
front = node->children[side];
|
||
|
if (test_node (front)) {
|
||
|
if (node_ptr - node_stack == NODE_STACK)
|
||
|
Sys_Error ("node_stack overflow");
|
||
|
node_ptr->node = node;
|
||
|
node_ptr->side = side;
|
||
|
node_ptr++;
|
||
|
node = front;
|
||
|
continue;
|
||
|
}
|
||
|
if (front->contents < 0 && front->contents != CONTENTS_SOLID)
|
||
|
visit_leaf ((mleaf_t *) front);
|
||
|
visit_node (node, side);
|
||
|
node = node->children[!side];
|
||
|
}
|
||
|
if (node->contents < 0 && node->contents != CONTENTS_SOLID)
|
||
|
visit_leaf ((mleaf_t *) node);
|
||
|
if (node_ptr != node_stack) {
|
||
|
node_ptr--;
|
||
|
node = node_ptr->node;
|
||
|
side = node_ptr->side;
|
||
|
visit_node (node, side);
|
||
|
node = node->children[!side];
|
||
|
continue;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
if (node->contents < 0 && node->contents != CONTENTS_SOLID)
|
||
|
visit_leaf ((mleaf_t *) node);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
R_DrawWorld (void)
|
||
|
{
|
||
|
entity_t worldent;
|
||
|
|
||
|
memset (&worldent, 0, sizeof (worldent));
|
||
|
worldent.model = r_worldentity.model;
|
||
|
|
||
|
currententity = &worldent;
|
||
|
|
||
|
R_VisitWorldNodes (worldent.model->nodes);
|
||
|
|
||
|
clear_texture_chains ();
|
||
|
}
|