quakeforge/ruamoko/include/gui/Point.h

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#ifndef __ruamoko_Point_h
#define __ruamoko_Point_h
#include "Object.h"
@interface Point: Object
{
@public
integer x;
integer y;
}
- (id) initWithComponents: (integer)_x : (integer)_y;
- (id) initWithPoint: (Point)aPoint;
- (id) copy;
- (void) addPoint: (Point)aPoint;
- (void) subtractPoint: (Point)aPoint;
- (integer) x;
- (integer) y;
- (void) setPoint: (Point)aPoint;
@end
#endif //__ruamoko_Point_h