quakeforge/libs/video/renderer/vulkan/vkgen/vkstruct.h

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#ifndef __renderer_vulkan_vkgen_vkstruct_h
#define __renderer_vulkan_vkgen_vkstruct_h
#include <Object.h>
#include "vkgen.h"
#include "vktype.h"
@class PLItem;
@interface Struct: Type
{
}
-(void) forEachFieldCall: (varfunc) func;
-(void) writeTable: (PLItem *) parse;
-(void) writeSymtabInit:(PLItem *) parse;
@end
#endif//__renderer_vulkan_vkgen_vkstruct_h