quakeforge/ruamoko/include/AutoreleasePool.h

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#ifndef __ruamoko_AutoreleasePool_h
#define __ruamoko_AutoreleasePool_h
#include "Object.h"
@interface AutoreleasePool: Object
{
/*unsigned*/integer count;
id [] array;
}
+ (void) addObject: (id)anObject;
- (void) addObject: (id)anObject;
@end
#endif // __ruamoko_AutoreleasePool_h