quakeforge/ruamoko/lib/message.r

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#include <message.h>
void (float level, string s) bprint = #23;
void (entity client, float level, string s) sprint = #24;
void (float to, float f) WriteByte = #52;
void (float to, float f) WriteChar = #53;
void (float to, float f) WriteShort = #54;
void (float to, float f) WriteLong = #55;
void (float to, float f) WriteCoord = #56;
void (float to, float f) WriteAngle = #57;
void (float to, string s) WriteString = #58;
void (float to, entity s) WriteEntity = #59;
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void (float to, ...) WriteBytes = #0;
void (float to, vector v) WriteCoordV = #0;
void (float to, vector v) WriteAngleV = #0;
void (entity client, string s) centerprint = #73;