quakeforge/include/cl_console.h

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#ifndef __cl_console_h
#define __cl_console_h
extern struct console_data_s con_data;
extern bool con_debug;
void Con_Debug_Init (void);
void Con_Debug_InitCvars (void);
void Con_Debug_Shutdown (void);
void Con_Debug_Draw (void);
void Con_Show_Mouse (bool visible);
#endif//__cl_console_h