quakeforge/libs/video/renderer/r_iqm.c

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/*
r_iqm.c
Shared IQM rendering support
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2012/5/11
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/cvar.h"
#include "QF/render.h"
#include "QF/skin.h"
#include "QF/sys.h"
#include "r_internal.h"
float
R_IQMGetLerpedFrames (entity_t *ent, iqm_t *iqm)
{
int frame = ent->frame;
float time, fullinterval;
iqmanim *anim;
if (frame >= iqm->num_anims || frame < 0) {
Sys_MaskPrintf (SYS_DEV, "R_IQMGetLerpedFrames: no such frame %d\n",
frame);
frame = 0;
}
anim = &iqm->anims[frame];
fullinterval = anim->num_frames / anim->framerate;
time = vr_data.realtime + currententity->syncbase;
time -= ((int) (time / fullinterval)) * fullinterval;
frame = (int) (time * anim->framerate) + anim->first_frame;
return R_EntityBlend (ent, frame, anim->framerate);
}
iqmframe_t *
R_IQMBlendFrames (const iqm_t *iqm, int frame1, int frame2, float blend,
int extra)
{
iqmframe_t *frame;
int i;
frame = Hunk_TempAlloc (iqm->num_joints * sizeof (iqmframe_t) + extra);
#if 0
for (i = 0; i < iqm->num_joints; i++) {
iqmframe_t *f1 = &iqm->frames[frame1][i];
iqmframe_t *f2 = &iqm->frames[frame2][i];
DualQuatBlend (f1->rt, f2->rt, blend, frame[i].rt);
QuatBlend (f1->shear, f2->shear, blend, frame[i].shear);
QuatBlend (f1->scale, f2->scale, blend, frame[i].scale);
}
#else
for (i = 0; i < iqm->num_joints; i++) {
iqmframe_t *f1 = &iqm->frames[frame1][i];
iqmframe_t *f2 = &iqm->frames[frame2][i];
iqmjoint *j = &iqm->joints[i];
Mat4Blend ((float *) f1, (float *) f2, blend, (float*)&frame[i]);
if (j->parent >= 0)
Mat4Mult ((float*)&frame[j->parent],
(float*)&frame[i], (float*)&frame[i]);
}
#endif
return frame;
}