mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
147 lines
4.5 KiB
C
147 lines
4.5 KiB
C
|
/*
|
||
|
cmd.h
|
||
|
|
||
|
@description@
|
||
|
|
||
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||
|
|
||
|
This program is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to:
|
||
|
|
||
|
Free Software Foundation, Inc.
|
||
|
59 Temple Place - Suite 330
|
||
|
Boston, MA 02111-1307, USA
|
||
|
|
||
|
$Id$
|
||
|
*/
|
||
|
|
||
|
#ifndef __cmd_h
|
||
|
#define __cmd_h
|
||
|
|
||
|
#include "qtypes.h"
|
||
|
#include "cvar.h"
|
||
|
|
||
|
//===========================================================================
|
||
|
|
||
|
/*
|
||
|
|
||
|
Any number of commands can be added in a frame, from several different sources.
|
||
|
Most commands come from either keybindings or console line input, but remote
|
||
|
servers can also send across commands and entire text files can be execed.
|
||
|
|
||
|
The + command line options are also added to the command buffer.
|
||
|
|
||
|
The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute ();
|
||
|
|
||
|
*/
|
||
|
|
||
|
|
||
|
void Cbuf_Init (void);
|
||
|
// allocates an initial text buffer that will grow as needed
|
||
|
|
||
|
void Cbuf_AddText (char *text);
|
||
|
// as new commands are generated from the console or keybindings,
|
||
|
// the text is added to the end of the command buffer.
|
||
|
|
||
|
void Cbuf_InsertText (char *text);
|
||
|
// when a command wants to issue other commands immediately, the text is
|
||
|
// inserted at the beginning of the buffer, before any remaining unexecuted
|
||
|
// commands.
|
||
|
|
||
|
void Cbuf_Execute (void);
|
||
|
// Pulls off \n terminated lines of text from the command buffer and sends
|
||
|
// them through Cmd_ExecuteString. Stops when the buffer is empty.
|
||
|
// Normally called once per frame, but may be explicitly invoked.
|
||
|
// Do not call inside a command function!
|
||
|
|
||
|
//===========================================================================
|
||
|
|
||
|
/*
|
||
|
|
||
|
Command execution takes a null terminated string, breaks it into tokens,
|
||
|
then searches for a command or variable that matches the first token.
|
||
|
|
||
|
Commands can come from three sources, but the handler functions may choose
|
||
|
to dissallow the action or forward it to a remote server if the source is
|
||
|
not apropriate.
|
||
|
|
||
|
*/
|
||
|
|
||
|
typedef void (*xcommand_t) (void);
|
||
|
|
||
|
typedef enum
|
||
|
{
|
||
|
src_client, // came in over a net connection as a clc_stringcmd
|
||
|
// host_client will be valid during this state.
|
||
|
src_command // from the command buffer
|
||
|
} cmd_source_t;
|
||
|
|
||
|
extern cmd_source_t cmd_source;
|
||
|
|
||
|
void Cmd_Init (void);
|
||
|
|
||
|
void Cmd_AddCommand (char *cmd_name, xcommand_t function);
|
||
|
// called by the init functions of other parts of the program to
|
||
|
// register commands and functions to call for them.
|
||
|
// The cmd_name is referenced later, so it should not be in temp memory
|
||
|
|
||
|
qboolean Cmd_Exists (char *cmd_name);
|
||
|
// used by the cvar code to check for cvar / command name overlap
|
||
|
|
||
|
char *Cmd_CompleteCommand (char *partial);
|
||
|
// attempts to match a partial command for automatic command line completion
|
||
|
// returns NULL if nothing fits
|
||
|
|
||
|
int Cmd_Argc (void);
|
||
|
char *Cmd_Argv (int arg);
|
||
|
char *Cmd_Args (void);
|
||
|
// The functions that execute commands get their parameters with these
|
||
|
// functions. Cmd_Argv () will return an empty string, not a NULL
|
||
|
// if arg > argc, so string operations are allways safe.
|
||
|
|
||
|
int Cmd_CheckParm (char *parm);
|
||
|
// Returns the position (1 to argc-1) in the command's argument list
|
||
|
// where the given parameter apears, or 0 if not present
|
||
|
|
||
|
void Cmd_TokenizeString (char *text);
|
||
|
// Takes a null terminated string. Does not need to be /n terminated.
|
||
|
// breaks the string up into arg tokens.
|
||
|
|
||
|
void Cmd_ExecuteString (char *text, cmd_source_t src);
|
||
|
// Parses a single line of text into arguments and tries to execute it.
|
||
|
// The text can come from the command buffer, a remote client, or stdin.
|
||
|
|
||
|
void Cmd_ForwardToServer (void);
|
||
|
// adds the current command line as a clc_stringcmd to the client message.
|
||
|
// things like godmode, noclip, etc, are commands directed to the server,
|
||
|
// so when they are typed in at the console, they will need to be forwarded.
|
||
|
|
||
|
void Cmd_Print (char *text);
|
||
|
// used by command functions to send output to either the graphics console or
|
||
|
// passed as a print message to the client
|
||
|
|
||
|
void Cmd_StuffCmds_f (void);
|
||
|
|
||
|
void Cbuf_Execute_Sets (void);
|
||
|
void Cmd_Exec_File (char *path);
|
||
|
|
||
|
|
||
|
#define MAX_COM_TOKEN 1024
|
||
|
extern char com_token[MAX_COM_TOKEN];
|
||
|
char *COM_Parse (char *data);
|
||
|
|
||
|
extern struct cvar_s *cl_warncmd;
|
||
|
|
||
|
#endif __cmd_h
|