quakeforge/libs/video/renderer/gl/Makefile.am

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INCLUDES= -I$(top_srcdir)/include
if BUILD_GL
GL = libgl.la
AM_CFLAGS = $(GLX_CFLAGS)
else
GL =
endif
noinst_LTLIBRARIES = $(GL)
libgl_la_LDFLAGS = -version-info 1:0:0
libgl_la_SOURCES = gl_draw.c gl_dyn_fires.c gl_dyn_part.c gl_dyn_lights.c \
gl_dyn_textures.c gl_graph.c gl_rmain.c gl_rmisc.c gl_rsurf.c \
gl_screen.c gl_skin.c gl_sky.c gl_sky_clip.c gl_textures.c gl_warp.c \
gl_funcs.c noisetextures.c