quakeforge/libs/models/test/testportals.c

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#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <stdlib.h>
#include "QF/va.h"
#include "getopt.h"
#include "world.h"
#include "QF/winding.h"
#include "hulls.h"
#define FloatCompare(a, b) (fabs (a - b) < 1e-5)
#undef VectorCompare
#define VectorCompare(x, y) \
(FloatCompare (x[0], y[0]) && FloatCompare (x[1], y[1]) \
&& FloatCompare (x[2], y[2]))
typedef struct {
const char *desc;
hull_t *hull;
struct {
int num_portals;
} expect;
} test_t;
test_t tests[] = {
{"Three parallel planes 1",
&hull_tpp1, { 3}},
{"Three parallel planes 2",
&hull_tpp2, { 3}},
{"Three parallel planes with water",
&hull_tppw, { 3}},
{"Step 1",
&hull_step1, { 5}},
{"Covered Step",
&hull_covered_step, { 9}},
{"Step 2",
&hull_step2, { 5}},
{"Step 3",
&hull_step3, { 5}},
{"Ramp",
&hull_ramp, { 4}},
{"Simple Wedge",
&hull_simple_wedge, { 3}},
{"Hole",
&hull_hole, {13}},
{"ridge",
&hull_ridge, { 8}},
{"cave",
&hull_cave, {14}},
};
#define num_tests (sizeof (tests) / sizeof (tests[0]))
int verbose = 0;
typedef struct portlist_s {
struct portlist_s *next;
clipport_t *portal;
} portlist_t;
static portlist_t *
collect_portals (clipport_t *portal, portlist_t *portal_list)
{
portlist_t *p;
if (!portal)
return portal_list;
for (p = portal_list; p; p = p->next)
if (p->portal == portal)
return portal_list;
p = malloc (sizeof (portlist_t));
p->portal = portal;
p->next = portal_list;
portal_list = p;
portal_list = collect_portals (portal->next[0], portal_list);
portal_list = collect_portals (portal->next[1], portal_list);
return portal_list;
}
static int
run_test (test_t *test)
{
const char *desc;
int err = 0;
static int output = 0;
portlist_t *portal_list = 0;
if (!test->hull->nodeleafs) {
hull_t *hull = test->hull;
int i, j;
portlist_t *p;
clipport_t *portal;
clipleaf_t *leaf;
int side;
hull->nodeleafs = MOD_BuildBrushes (hull);
for (i = hull->firstclipnode; i <= hull->lastclipnode; i++) {
for (j = 0; j < 2; j++) {
if (((hull->clipnodes[i].children[j] >= 0)
!= (!hull->nodeleafs[i].leafs[j]))
|| (hull->nodeleafs[i].leafs[j]
&& (hull->nodeleafs[i].leafs[j]->contents
!= hull->clipnodes[i].children[j]))) {
printf ("bad nodeleaf %d %d\n", i, j);
err = 1;
}
}
if (hull->nodeleafs[i].leafs[0]
&& (hull->nodeleafs[i].leafs[0]
== hull->nodeleafs[i].leafs[1])) {
printf ("bad nodeleaf %d %d\n", i, j);
err = 1;
}
}
if (err)
goto nodeleaf_bail;
for (i = hull->firstclipnode; i <= hull->lastclipnode; i++) {
for (j = 0; j < 2; j++) {
leaf = hull->nodeleafs[i].leafs[j];
if (!leaf)
continue;
portal_list = collect_portals (leaf->portals, portal_list);
}
}
for (i = 0, p = portal_list; p; i++, p = p->next) {
if (!p->portal->winding || !p->portal->edges) {
err = 1;
printf ("portal with missing vertex/edge information\n");
}
}
if (err)
goto nodeleaf_bail;
if (i != test->expect.num_portals) {
err = 1;
printf ("bad portal count: %d %d\n", test->expect.num_portals, i);
goto nodeleaf_bail;
}
for (p = portal_list; p; p = p->next) {
for (j = 0; j < 2; j++) {
int found = 0;
leaf = p->portal->leafs[j];
for (portal = leaf->portals; portal;
portal = portal->next[side]) {
//printf("%p %d %p %p %p\n", p, j, leaf, portal, p->portal);
side = portal->leafs[1] == leaf;
if (!side && portal->leafs[0] != leaf) {
printf ("mislinked portal\n");
err = 1;
}
if (portal == p->portal)
found = 1;
}
if (!found) {
printf ("portal unreachable from leaf\n");
err = 1;
}
}
}
}
nodeleaf_bail:
while (portal_list) {
portlist_t *t = portal_list;
portal_list = portal_list->next;
free (t);
}
MOD_FreeBrushes (test->hull);
if (test->desc)
desc = va ("(%d) %s", (int)(long)(test - tests), test->desc);
else
desc = va ("test #%d", (int)(long)(test - tests));
if (verbose >= 0 || err) {
if (output)
puts("");
output = 1;
printf ("%s: %s\n", !err ? "PASS" : "FAIL", desc);
}
return !err;
}
#include "main.c"