quakeforge/tools/gl_stub/gl_stub.c

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#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#include "QF/GL/defines.h"
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#include "QF/GL/extensions.h"
#include "QF/GL/types.h"
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#include "QF/hash.h"
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typedef XID GLXDrawable;
typedef struct __GLXcontextRec *GLXContext;
#define TRACE do { \
puts (__FUNCTION__);\
} while (0)
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#define QFGL_DONT_NEED(ret, func, params) QFGL_NEED(ret, func, params)
#undef QFGL_WANT
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#undef QFGL_NEED
#define QFGL_WANT(ret, name, args) \
ret GLAPIENTRY norm_##name args;
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#define QFGL_NEED(ret, name, args) \
ret GLAPIENTRY norm_##name args;
#include "QF/GL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
#define QFGL_WANT(ret, name, args) \
ret GLAPIENTRY trace_##name args;
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#define QFGL_NEED(ret, name, args) \
ret GLAPIENTRY trace_##name args;
#include "QF/GL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
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typedef struct {
const char *name;
void *norm;
void *trace;
} gl_stub_t;
static int trace;
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static gl_stub_t gl_stub_funcs[] = {
#define QFGL_WANT(ret, name, args) \
{#name, norm_##name, trace_##name},
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#define QFGL_NEED(ret, name, args) \
{#name, norm_##name, trace_##name},
#include "QF/GL/qf_funcs_list.h"
#undef QFGL_NEED
#undef QFGL_WANT
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};
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#define NUM_FUNCS (sizeof (gl_stub_funcs) / sizeof (gl_stub_funcs[0]))
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static int
cmp (const void *a, const void *b)
{
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return strcmp (((gl_stub_t *)a)->name, ((gl_stub_t *)b)->name);
}
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void *
glXGetProcAddressARB (const GLubyte *procName)
{
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static int called;
gl_stub_t *stub;
gl_stub_t key;
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if (!called) {
char *glstub_trace;
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qsort (gl_stub_funcs, NUM_FUNCS, sizeof (gl_stub_t), cmp);
called = 1;
glstub_trace = getenv ("GLSTUB_TRACE");
if (glstub_trace)
trace = atoi (glstub_trace);
}
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key.name = (const char *) procName;
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stub = bsearch (&key, gl_stub_funcs, NUM_FUNCS, sizeof (gl_stub_t), cmp);
if (!stub)
return 0;
return trace ? stub->trace : stub->norm;
}
void
glXSwapBuffers (Display *dpy, GLXDrawable drawable)
{
if (trace)
TRACE;
}
XVisualInfo*
glXChooseVisual (Display *dpy, int screen, int *attribList)
{
XVisualInfo template;
int num_visuals;
int template_mask;
if (trace)
TRACE;
template_mask = 0;
template.visualid =
XVisualIDFromVisual (XDefaultVisual (dpy, screen));
template_mask = VisualIDMask;
return XGetVisualInfo (dpy, template_mask, &template, &num_visuals);
}
GLXContext
glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList,
Bool direct)
{
if (trace)
TRACE;
return (GLXContext)1;
}
Bool
glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx)
{
if (trace)
TRACE;
return 1;
}
void
glXDestroyContext (Display *dpy, GLXContext ctx )
{
if (trace)
TRACE;
}
int
glXGetConfig (Display *dpy, XVisualInfo *visual, int attrib, int *value )
{
if (trace)
TRACE;
return 0;
}