mirror of
https://git.code.sf.net/p/quake/quakeforge
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10 lines
174 B
R
10 lines
174 B
R
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float (float x, float y, float z) foo =
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{
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// return x || (y && z);
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// return (x || y) && z;
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// return x || y && z;
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// return !x & y;
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return x * y + z;
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return x + y * z;
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};
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