quakeforge/ruamoko/qwaq/qwaq-app.h

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#ifndef __qwaq_app_h
#define __qwaq_app_h
#include <Object.h>
#include "event.h"
@class Group;
@class TextContext;
@interface QwaqApplication: Object
{
qwaq_event_t event;
qwaq_command endState;
Group *objects;
TextContext *screen;
int autocount;
}
-run;
-draw;
-handleEvent: (qwaq_event_t *) event;
@end
#endif//__qwaq_app_h