quakeforge/libs/util/bsearch.c

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#include <limits.h>
#include <string.h>
#include "QF/fbsearch.h"
#include "bsearch.h"
void *fbsearch (const void *key, const void *_base, size_t nmemb, size_t size,
__compar_fn_t cmp)
{
// fuzzy bsearh
const char *base = (const char *) _base;
unsigned left = 0;
unsigned right = nmemb - 1;
unsigned mid;
const void *p = 0;
if (!nmemb) {
return 0;
}
while (left != right) {
mid = (left + right + 1) / 2;
p = base + mid * size;
if (cmp (key, p) < 0) {
right = mid - 1;
} else {
left = mid;
}
}
p = base + left * size;
if (cmp (key, p) >= 0) {
return (void *) p;
}
return 0;
}
void *fbsearch_r (const void *key, const void *_base, size_t nmemb, size_t size,
__compar_d_fn_t cmp, void *arg)
{
// fuzzy bsearh
const char *base = (const char *) _base;
unsigned left = 0;
unsigned right = nmemb - 1;
unsigned mid;
const void *p = 0;
if (!nmemb) {
return 0;
}
while (left != right) {
mid = (left + right + 1) / 2;
p = base + mid * size;
if (cmp (key, p, arg) < 0) {
right = mid - 1;
} else {
left = mid;
}
}
p = base + left * size;
if (cmp (key, p, arg) >= 0) {
return (void *) p;
}
return 0;
}
void *
_bsearch(const void *key, const void *_base, size_t nmemb, size_t size,
__compar_d_fn_t cmp, void *arg)
{
// fuzzy bsearh
const char *base = (const char *) _base;
unsigned left = 0;
unsigned right = nmemb;
unsigned mid;
const void *p = 0;
int c;
if (!nmemb) {
return 0;
}
while (left != right) {
mid = (left + right + 1) / 2;
p = base + mid * size;
c = cmp (key, p, arg);
if (c == 0) {
return (void *) p;
}
if (c < 0) {
right = mid - 1;
} else {
left = mid;
}
}
p = base + left * size;
if (cmp (key, p, arg) == 0) {
return (void *) p;
}
return 0;
}