mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-24 05:11:42 +00:00
2452 lines
60 KiB
Text
2452 lines
60 KiB
Text
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# Microsoft Developer Studio Project File - Name="qw_client" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../include" /I "../include/win32/vc" /I "../include/win32" /I "../include/win32/resources" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D USE_INTEL_ASM=1 /D HAVE_CONFIG_H=1 /FR /YX /FD /GZ /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "../scitech/include" /I "../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "USE_INTEL_ASM" /YX /FD /GZ /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../include" /I "../include/win32/vc" /I "../include/win32" /I "../include/win32/resources" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D USE_INTEL_ASM=1 /D HAVE_CONFIG_H=1 /YX /FD /GZ /c
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# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlibd.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/qf-client-wgl.exe" /pdbtype:sept
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# ADD CPP /nologo /WX /GX /O2 /I "../include" /I "../include/win32/vc" /I "../include/win32" /I "../include/win32/resources" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D USE_INTEL_ASM=1 /D HAVE_CONFIG_H=1 /YX /FD /c
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# ADD LINK32 libc.lib comctl32.lib opengl32.lib glu32.lib dxguid.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlib.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qf-client-wgl.exe"
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SOURCE=.\d_edge.c
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SOURCE=.\d_fill.c
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SOURCE=.\d_init.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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# Begin Source File
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SOURCE=.\d_modech.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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SOURCE=.\d_part.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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SOURCE=.\d_polyse.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
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SOURCE=.\d_sky.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_sprite.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_surf.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_vars.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_zpoint.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dirent.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\draw.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\fnmatch.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\fractalnoise.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_draw.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_dyn_fires.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_dyn_part.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_dyn_textures.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_mesh.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_model_alias.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_model_brush.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_model_fullbright.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_model_sprite.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_ngraph.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_rlight.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_rmain.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_rmisc.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_rsurf.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_screen.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_skin.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_sky.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_sky_clip.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_view.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\gl_warp.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\hash.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\in_win.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\info.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\joy_win.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\keys.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\link.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\locs.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mathlib.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\mdfour.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\menu.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\model.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\model_alias.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\model_brush.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\model_sprite.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\msg.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\net_chan.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\net_com.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\net_udp.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\pcx.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\pmove.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\pmovetst.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qargs.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qendian.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\qfgl_ext.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\include\win32\resources\quakeforge.rc
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\quakefs.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\quakeio.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_aclip.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_alias.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_bsp.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_draw.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_edge.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_efrag.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_light.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_main.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_misc.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_part.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_sky.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_sprite.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_surf.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_vars.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_view.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sbar.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\screen.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sizebuf.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\skin.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\snd_dma.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\snd_mem.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\snd_mix.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\snd_win.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sw_model_alias.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sw_model_brush.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sw_model_sprite.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sw_skin.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sw_view.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sys_win.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\teamplay.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\tga.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\va.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\vid_mgl.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\vid_wgl.c
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\wad.c
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\zone.c
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Header Files"
|
||
|
|
||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||
|
# End Group
|
||
|
# Begin Group "Resource Files"
|
||
|
|
||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=..\include\win32\resources\icon1.ico
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Asm Files"
|
||
|
|
||
|
# PROP Default_Filter "s"
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\cl_math.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\cl_math.S
|
||
|
InputName=cl_math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\cl_math.S
|
||
|
InputName=cl_math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_draw.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_draw.S
|
||
|
InputName=d_draw
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_draw.S
|
||
|
InputName=d_draw
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_draw16.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_draw16.S
|
||
|
InputName=d_draw16
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_draw16.S
|
||
|
InputName=d_draw16
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_parta.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_parta.S
|
||
|
InputName=d_parta
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_parta.S
|
||
|
InputName=d_parta
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_polysa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_polysa.S
|
||
|
InputName=d_polysa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_polysa.S
|
||
|
InputName=d_polysa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_scana.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_scana.S
|
||
|
InputName=d_scana
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_scana.S
|
||
|
InputName=d_scana
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_spr8.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_spr8.S
|
||
|
InputName=d_spr8
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_spr8.S
|
||
|
InputName=d_spr8
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\d_varsa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\d_varsa.S
|
||
|
InputName=d_varsa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\d_varsa.S
|
||
|
InputName=d_varsa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\math.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\math.S
|
||
|
InputName=math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\math.S
|
||
|
InputName=math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\math.S
|
||
|
InputName=math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\math.S
|
||
|
InputName=math
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_aclipa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\r_aclipa.S
|
||
|
InputName=r_aclipa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\r_aclipa.S
|
||
|
InputName=r_aclipa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_aliasa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\r_aliasa.S
|
||
|
InputName=r_aliasa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\r_aliasa.S
|
||
|
InputName=r_aliasa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_drawa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\r_drawa.S
|
||
|
InputName=r_drawa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\r_drawa.S
|
||
|
InputName=r_drawa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_edgea.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\r_edgea.S
|
||
|
InputName=r_edgea
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\r_edgea.S
|
||
|
InputName=r_edgea
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\r_varsa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\r_varsa.S
|
||
|
InputName=r_varsa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\r_varsa.S
|
||
|
InputName=r_varsa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\snd_mixa.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\snd_mixa.S
|
||
|
InputName=snd_mixa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\snd_mixa.S
|
||
|
InputName=snd_mixa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\snd_mixa.S
|
||
|
InputName=snd_mixa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\snd_mixa.S
|
||
|
InputName=snd_mixa
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\surf16.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\surf16.S
|
||
|
InputName=surf16
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\surf16.S
|
||
|
InputName=surf16
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\surf8.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\surf8.S
|
||
|
InputName=surf8
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\surf8.S
|
||
|
InputName=surf8
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# PROP Exclude_From_Build 1
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\sys_x86.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\sys_x86.S
|
||
|
InputName=sys_x86
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\sys_x86.S
|
||
|
InputName=sys_x86
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\sys_x86.S
|
||
|
InputName=sys_x86
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\sys_x86.S
|
||
|
InputName=sys_x86
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\worlda.S
|
||
|
|
||
|
!IF "$(CFG)" == "qw_client - Win32 Release"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\worlda.S
|
||
|
InputName=worlda
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\worlda.S
|
||
|
InputName=worlda
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Debug
|
||
|
InputPath=.\worlda.S
|
||
|
InputName=worlda
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
|
||
|
|
||
|
# Begin Custom Build
|
||
|
OutDir=.\Release
|
||
|
InputPath=.\worlda.S
|
||
|
InputName=worlda
|
||
|
|
||
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||
|
cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
|
||
|
..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
||
|
ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
|
||
|
del $(OUTDIR)\$(InputName).spp
|
||
|
|
||
|
# End Custom Build
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# End Target
|
||
|
# End Project
|