quakeforge/ruamoko/include/point.h

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#ifndef __ruamoko_point_h
#define __ruamoko_point_h
#include "object.h"
@interface Point : Object
{
@public
integer x,y;
}
-initAtX:(integer)_x Y:(integer)_y;
-initWithPoint:(Point)p;
-setTo:(Point)p;
-moveBy:(Point)p;
@end
#endif//__ruamoko_point_h