quakeforge/libs/gamecode/builtins/bi_string.c

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/*
bi_string.c
CSQC string builtins
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
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# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
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# include <strings.h>
#endif
#include "QF/progs.h"
#include "QF/zone.h"
/*
bi_String_ReplaceChar
Repalces a special character in a string with another
*/
static void
bi_String_ReplaceChar (progs_t *pr)
{
char old = P_INT (pr, 0);
char new = P_INT (pr, 1);
const char *src = P_STRING (pr, 2);
const char *s;
char *dst = Hunk_TempAlloc (strlen (src) + 1);
char *d;
for (d = dst, s = src; *s; d++, s++) {
if (*s == old)
*d = new;
else
*d = *s;
}
RETURN_STRING (pr, dst);
}
/*
bi_String_Cut
Cuts a specified part from a string
*/
static void
bi_String_Cut (progs_t *pr)
{
char pos = P_INT (pr, 0);
char len = P_INT (pr, 1);
const char *str = P_STRING (pr, 2);
char *dst = Hunk_TempAlloc ((strlen (str) - len) + 1);
int cnt;
memset (dst, 0, (strlen (str) - len) + 1);
strncpy(dst, str, pos);
str += pos;
for (cnt = 0; cnt < len; cnt++)
str++;
strcpy(dst, str);
RETURN_STRING (pr, dst);
}
/*
bi_String_Len
Gives back the length of the string
*/
static void
bi_String_Len (progs_t *pr)
{
const char *str = P_STRING (pr, 0);
R_INT (pr) = strlen(str);
}
/*
bi_String_GetChar
Gives the intervalue of a character in
a string
*/
static void
bi_String_GetChar (progs_t *pr)
{
const char *str = P_STRING (pr, 0);
int pos = P_INT (pr, 1);
int ret = 0;
if(pos > 0 && pos < strlen(str)) {
ret = (int)str[pos];
}
R_INT (pr) = ret;
}
void
String_Progs_Init (progs_t *pr)
{
PR_AddBuiltin (pr, "String_ReplaceChar", bi_String_ReplaceChar, -1);
PR_AddBuiltin (pr, "String_Cut", bi_String_Cut, -1);
PR_AddBuiltin (pr, "String_Len", bi_String_Len, -1);
PR_AddBuiltin (pr, "String_GetChar", bi_String_GetChar, -1);
}