quakeforge/tools/qflight/include/light.h

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/*
light.h
Light tool
Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2002 Colin Thompson
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __light_h
#define __light_h
#define ON_EPSILON 0.1
#define MAXLIGHTS 1024
extern float scaledist;
extern float scalecos;
extern float rangescale;
extern int c_culldistplane, c_proper;
extern byte *filebase;
extern vec3_t bsp_origin;
extern vec3_t bsp_xvector;
extern vec3_t bsp_yvector;
extern qboolean extrasamples;
extern float minlights[MAX_MAP_FACES];
void LoadNodes (char *file);
qboolean TestLine (vec3_t start, vec3_t stop);
void LightFace (int surfnum);
void LightLeaf (dleaf_t *leaf);
void MakeTnodes (dmodel_t *bm);
int GetFileSpace (int size);
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void TransformSample (vec3_t in, vec3_t out);
void RotateSample (vec3_t in, vec3_t out);
extern struct bsp_s *bsp;
extern struct dstring_s *lightdata;
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#endif// __light_h