quakeforge/tools/Forge/Bundles/MapEdit/QuakeEd.m

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#include <unistd.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/wait.h>
#include "QF/quakeio.h"
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#include "QF/sys.h"
#include "QuakeEd.h"
#include "Clipper.h"
#include "XYView.h"
#include "Map.h"
#include "CameraView.h"
#include "ZView.h"
#include "Preferences.h"
#include "InspectorControl.h"
#include "Project.h"
id quakeed_i;
id entclasses_i;
extern NSBezierPath *path;
id g_cmd_out_i;
BOOL autodirty;
BOOL filter_light, filter_path, filter_entities;
BOOL filter_clip_brushes, filter_water_brushes, filter_world;
BOOL running;
int bsppid;
#if 0
// example command strings
char *fullviscmd =
"rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis $2\"";
char *fastviscmd =
"rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2 ; /LocalApps/vis -fast $2\"";
char *noviscmd =
"rsh satan \"/LocalApps/qbsp $1 $2 ; /LocalApps/light $2\"";
char *relightcmd = "rsh satan \"/LocalApps/light $2\"";
char *leakcmd = "rsh satan \"/LocalApps/qbsp -mark -notjunc $1 $2\"";
#endif
void
NopSound (void)
{
NSBeep ();
}
void
My_Malloc_Error (int code)
{
// recursive toast Error ("Malloc error: %i\n", code);
write (1, "malloc error!\n", strlen ("malloc error!\n") + 1);
}
#define FN_CMDOUT "/tmp/QuakeEdCmd.txt"
void
DisplayCmdOutput (void)
{
char *buffer;
QFile *file;
int size;
file = Qopen (FN_CMDOUT, "rt");
size = Qfilesize (file);
buffer = malloc (size + 1);
size = Qread (file, buffer, size);
Qclose (file);
unlink (FN_CMDOUT);
[project_i addToOutput:buffer];
free (buffer);
if ([preferences_i getShowBSP])
[inspcontrol_i changeInspectorTo:i_output];
[preferences_i playBspSound];
}
/*
===============
CheckCmdDone
See if the BSP is done
===============
*/
//DPSTimedEntry cmdte;
void
CheckCmdDone ( /* DPSTimedEntry tag, */ double now, void *userData)
{
union wait statusp;
struct rusage rusage;
if (!wait4 (bsppid, &statusp, WNOHANG, &rusage))
return;
DisplayCmdOutput ();
bsppid = 0;
// DPSRemoveTimedEntry( cmdte );
}
//============================================================================
@implementation QuakeEd
/*
===============
AutoSave
Every five minutes, save a modified map
===============
*/
- (void) AutoSave {
// automatic backup
if (autodirty) {
autodirty = NO;
#define FN_AUTOSAVE "/qcache/AutoSaveMap.map"
[map_i writeMapFile: FN_AUTOSAVE useRegion:NO];
}
[map_i writeStats];
}
/*
===============
init
===============
*/
-initContent: (NSRect) contentRect style: (int) aStyle backing: (int) backingType buttonMask: (int) mask defer:(BOOL) flag
{
[super initWithContentRect: contentRect styleMask: aStyle backing: backingType defer:flag];
// XXX [self addToEventMask:
// XXX NSRightMouseDragged|NSLeftMouseDragged];
// XXX malloc_error(My_Malloc_Error);
quakeed_i = self;
dirty = autodirty = NO;
[NSTimer timerWithTimeInterval: 5 * 60 target: self selector:@selector
(AutoSave)
userInfo: nil repeats:YES];
path =[NSBezierPath new];
return self;
}
#define FN_TEMPSAVE "/qcache/temp.map"
-setDefaultFilename
{
strcpy (filename, FN_TEMPSAVE);
[self setTitleWithRepresentedFilename: [NSString stringWithCString:filename]];
return self;
}
-(BOOL) dirty
{
return dirty;
}
/*
===============================================================================
DISPLAY UPDATING (handles both camera and XYView)
===============================================================================
*/
BOOL updateinflight;
BOOL clearinstance;
BOOL updatexy;
BOOL updatez;
BOOL updatecamera;
void
postappdefined (void)
{
NSEvent *ev;
if (updateinflight)
return;
// post an event at the end of the que
ev =[NSEvent otherEventWithType: NSApplicationDefined location: NSZeroPoint modifierFlags: 0 timestamp:[[NSDate date]
timeIntervalSinceReferenceDate]
windowNumber: 0 context:[NSApp context]
subtype: 0 data1: 0 data2:0];
[NSApp postEvent: ev atStart:NO];
//printf ("posted\n");
updateinflight = YES;
}
int c_updateall;
-updateAll // when a model has been changed
{
updatecamera = updatexy = updatez = YES;
c_updateall++;
postappdefined ();
return self;
}
-updateAll:sender
{
[self updateAll];
return self;
}
-updateCamera // when the camera has moved
{
updatecamera = YES;
clearinstance = YES;
postappdefined ();
return self;
}
-updateXY
{
updatexy = YES;
postappdefined ();
return self;
}
-updateZ
{
updatez = YES;
postappdefined ();
return self;
}
-newinstance
{
clearinstance = YES;
return self;
}
-redrawInstance
{
clearinstance = YES;
[self flushWindow];
return self;
}
/*
===============
flushWindow
instance draw the brush after each flush
===============
*/
-flushWindow
{
[super flushWindow];
if (!running)
return self; // don't lock focus before nib is
// finished loading
// if (_flushDisabled)
// return self;
[cameraview_i lockFocus];
if (clearinstance) {
// XXX PSnewinstance ();
clearinstance = NO;
}
// XXX PSsetinstance (1);
linestart (0, 0, 0);
[map_i makeSelectedPerform:@selector (CameraDrawSelf)];
[clipper_i cameraDrawSelf];
lineflush ();
// XXX PSsetinstance (0);
[cameraview_i unlockFocus];
[xyview_i lockFocus];
// XXX PSsetinstance (1);
linestart (0, 0, 0);
[map_i makeSelectedPerform:@selector (XYDrawSelf)];
lineflush ();
[cameraview_i XYDrawSelf];
[zview_i XYDrawSelf];
[clipper_i XYDrawSelf];
// XXX PSsetinstance (0);
[xyview_i unlockFocus];
[zview_i lockFocus];
// XXX PSsetinstance (1);
[map_i makeSelectedPerform:@selector (ZDrawSelf)];
[cameraview_i ZDrawSelf];
[clipper_i ZDrawSelf];
// XXX PSsetinstance (0);
[zview_i unlockFocus];
return self;
}
/*
==============================================================================
App delegate methods
==============================================================================
*/
-applicationDefined:(NSEvent *) theEvent
{
NSEvent *evp;
updateinflight = NO;
//printf ("serviced\n");
// update screen
evp =[NSApp nextEventMatchingMask: NSAnyEventMask untilDate:[NSDate
distantPast]
inMode: NSEventTrackingRunLoopMode dequeue:NO];
if (evp) {
postappdefined ();
return self;
}
[self disableFlushWindow];
if ([map_i count] !=[entitycount_i intValue])
[entitycount_i setIntValue:[map_i count]];
if ([[map_i currentEntity] count] !=[brushcount_i intValue])
[brushcount_i setIntValue:[[map_i currentEntity] count]];
if (updatecamera)
[cameraview_i display];
if (updatexy)
[xyview_i display];
if (updatez)
[zview_i display];
updatecamera = updatexy = updatez = NO;
[self enableFlushWindow];
[self flushWindow];
// NSPing ();
return self;
}
-appDidInit:sender
{
NSArray *screens;
NSScreen *scrn;
running = YES;
g_cmd_out_i = cmd_out_i; // for qprintf
[preferences_i readDefaults];
[project_i initProject];
[xyview_i setModeRadio:xy_drawmode_i];
// because xy view is inside
// scrollview and can't be
// connected directly in IB
[self setFrameAutosaveName:@"EditorWinFrame"];
[self clear:self];
// go to my second monitor
screens =[NSScreen screens];
if ([screens count] == 2) {
scrn =[screens objectAtIndex:1];
// XXX [self moveTopLeftTo:0 : [scrn frame].size.height
// XXX screen:scrn];
}
[self makeKeyAndOrderFront:self];
//[self doOpen: "/raid/quake/id1_/maps/amlev1.map"]; // DEBUG
[map_i newMap];
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Sys_Printf ("ready.");
//malloc_debug(-1); // DEBUG
return self;
}
-appWillTerminate:sender
{
// FIXME: save dialog if dirty
return self;
}
//===========================================================================
-textCommand:sender
{
char const *t;
t =[[sender stringValue] cString];
if (!strcmp (t, "texname")) {
texturedef_t *td;
id b;
b =[map_i selectedBrush];
if (!b) {
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Sys_Printf ("nothing selected");
return self;
}
td =[b texturedef];
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Sys_Printf (td->texture);
return self;
} else
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Sys_Printf ("Unknown command\n");
return self;
}
-openProject:sender
{
[project_i openProject];
return self;
}
-clear:sender
{
[map_i newMap];
[self updateAll];
[regionbutton_i setIntValue:0];
[self setDefaultFilename];
return self;
}
-centerCamera:sender
{
NSRect sbounds;
sbounds =[[xyview_i superview] bounds];
sbounds.origin.x += sbounds.size.width / 2;
sbounds.origin.y += sbounds.size.height / 2;
[cameraview_i setXYOrigin:&sbounds.origin];
[self updateAll];
return self;
}
-centerZChecker:sender
{
NSRect sbounds;
sbounds =[[xyview_i superview] bounds];
sbounds.origin.x += sbounds.size.width / 2;
sbounds.origin.y += sbounds.size.height / 2;
[zview_i setPoint:&sbounds.origin];
[self updateAll];
return self;
}
-changeXYLookUp:sender
{
if ([sender intValue]) {
xy_viewnormal[2] = 1;
} else {
xy_viewnormal[2] = -1;
}
[self updateAll];
return self;
}
/*
==============================================================================
REGION MODIFICATION
==============================================================================
*/
/*
==================
applyRegion:
==================
*/
-applyRegion:sender
{
filter_clip_brushes =[filter_clip_i intValue];
filter_water_brushes =[filter_water_i intValue];
filter_light =[filter_light_i intValue];
filter_path =[filter_path_i intValue];
filter_entities =[filter_entities_i intValue];
filter_world =[filter_world_i intValue];
if (![regionbutton_i intValue]) {
region_min[0] = region_min[1] = region_min[2] = -9999;
region_max[0] = region_max[1] = region_max[2] = 9999;
}
[map_i makeGlobalPerform:@selector (newRegion)];
[self updateAll];
return self;
}
-setBrushRegion:sender
{
id b;
// get the bounds of the current selection
if ([map_i numSelected] != 1) {
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Sys_Printf ("must have a single brush selected");
return self;
}
b =[map_i selectedBrush];
[b getMins: region_min maxs:region_max];
[b remove];
// turn region on
[regionbutton_i setIntValue:1];
[self applyRegion:self];
return self;
}
-setXYRegion:sender
{
NSRect bounds;
// get xy size
bounds =[[xyview_i superview] bounds];
region_min[0] = bounds.origin.x;
region_min[1] = bounds.origin.y;
region_min[2] = -99999;
region_max[0] = bounds.origin.x + bounds.size.width;
region_max[1] = bounds.origin.y + bounds.size.height;
region_max[2] = 99999;
// turn region on
[regionbutton_i setIntValue:1];
[self applyRegion:self];
return self;
}
//
// UI querie for other objects
//
-(BOOL) showCoordinates
{
return[show_coordinates_i intValue];
}
-(BOOL) showNames
{
return[show_names_i intValue];
}
/*
==============================================================================
BSP PROCESSING
==============================================================================
*/
void
ExpandCommand (char *in, char *out, char *src, char *dest)
{
while (*in) {
if (in[0] == '$') {
if (in[1] == '1') {
strcpy (out, src);
out += strlen (src);
} else if (in[1] == '2') {
strcpy (out, dest);
out += strlen (dest);
}
in += 2;
continue;
}
*out++ = *in++;
}
*out = 0;
}
/*
=============
saveBSP
=============
*/
-saveBSP:(char *)
cmdline dialog:(BOOL) wt
{
char expandedcmd[1024];
char mappath[1024];
char bsppath[1024];
int oldLightFilter;
int oldPathFilter;
char *destdir;
if (bsppid) {
NSBeep ();
return self;
}
//
// turn off the filters so all entities get saved
//
oldLightFilter =[filter_light_i intValue];
oldPathFilter =[filter_path_i intValue];
[filter_light_i setIntValue:0];
[filter_path_i setIntValue:0];
[self applyRegion:self];
if ([regionbutton_i intValue]) {
strcpy (mappath, filename);
// XXX StripExtension (mappath);
strcat (mappath, ".reg");
[map_i writeMapFile: mappath useRegion:YES];
wt = YES; // allways pop the dialog on region ops
} else
strcpy (mappath, filename);
// save the entire thing, just in case there is a problem
[self save:self];
[filter_light_i setIntValue:oldLightFilter];
[filter_path_i setIntValue:oldPathFilter];
[self applyRegion:self];
//
// write the command to the bsp host
//
destdir =[project_i getFinalMapDirectory];
strcpy (bsppath, destdir);
strcat (bsppath, "/");
// XXX ExtractFileBase (mappath, bsppath + strlen(bsppath));
strcat (bsppath, ".bsp");
ExpandCommand (cmdline, expandedcmd, mappath, bsppath);
strcat (expandedcmd, " > ");
strcat (expandedcmd, FN_CMDOUT);
strcat (expandedcmd, "\n");
printf ("system: %s", expandedcmd);
[project_i addToOutput:"\n\n========= BUSY =========\n\n"];
[project_i addToOutput:expandedcmd];
if ([preferences_i getShowBSP])
[inspcontrol_i changeInspectorTo:i_output];
if (wt) {
id panel;
panel = NSGetAlertPanel (@"BSP In Progress",[NSString stringWithCString:expandedcmd], NULL, NULL, NULL);
[panel makeKeyAndOrderFront:NULL];
system (expandedcmd);
[panel release];
[self makeKeyAndOrderFront:NULL];
DisplayCmdOutput ();
} else {
// cmdte = DPSAddTimedEntry(1, CheckCmdDone, self, NS_BASETHRESHOLD);
if (!(bsppid = fork ())) {
system (expandedcmd);
exit (0);
}
}
return self;
}
-BSP_Full:sender
{
[self saveBSP: [project_i getFullVisCmd] dialog:NO];
return self;
}
-BSP_FastVis:sender
{
[self saveBSP: [project_i getFastVisCmd] dialog:NO];
return self;
}
-BSP_NoVis:sender
{
[self saveBSP: [project_i getNoVisCmd] dialog:NO];
return self;
}
-BSP_relight:sender
{
[self saveBSP: [project_i getRelightCmd] dialog:NO];
return self;
}
-BSP_entities:sender
{
[self saveBSP: [project_i getEntitiesCmd] dialog:NO];
return self;
}
-BSP_stop:sender
{
if (!bsppid) {
NSBeep ();
return self;
}
kill (bsppid, 9);
// CheckCmdDone (cmdte, 0, NULL);
[project_i addToOutput:"\n\n========= STOPPED =========\n\n"];
return self;
}
/*
==============
doOpen:
Called by open or the project panel
==============
*/
-doOpen:(char *) fname;
{
strcpy (filename, fname);
[map_i readMapFile:filename];
[regionbutton_i setIntValue:0];
[self setTitleWithRepresentedFilename: [NSString stringWithCString:fname]];
[self updateAll];
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Sys_Printf ("%s loaded\n", fname);
return self;
}
/*
==============
open
==============
*/
-open:sender;
{
id openpanel;
NSString *suffixlist[] = { @"map" };
openpanel =[NSOpenPanel new];
if ([openpanel runModalForDirectory: [NSString stringWithCString:[project_i
getMapDirectory]]
file: @"" types: [NSArray arrayWithObjects: suffixlist count:1]] !=
NSOKButton)
return self;
[self doOpen:(char *)[[openpanel filename] cString]];
return self;
}
/*
==============
save:
==============
*/
-save:sender;
{
char backup[1024];
// force a name change if using tempname
if (!strcmp (filename, FN_TEMPSAVE))
return[self saveAs:self];
dirty = autodirty = NO;
strcpy (backup, filename);
// XXX StripExtension (backup);
strcat (backup, ".bak");
rename (filename, backup); // copy old to .bak
[map_i writeMapFile: filename useRegion:NO];
return self;
}
/*
==============
saveAs
==============
*/
-saveAs:sender;
{
id panel_i;
char dir[1024];
panel_i =[NSSavePanel new];
// XXX ExtractFileBase (filename, dir);
[panel_i setRequiredFileType:@"map"];
if ([panel_i runModalForDirectory: [NSString stringWithCString: [project_i getMapDirectory]] file: [NSString stringWithCString:dir]] !=
NSOKButton)
return self;
strcpy (filename,[[panel_i filename] cString]);
[self setTitleWithRepresentedFilename: [NSString stringWithCString:filename]];
[self save:self];
return self;
}
/*
===============================================================================
OTHER METHODS
===============================================================================
*/
//
// AJR - added this for Project info
//
-(char *) currentFilename
{
return filename;
}
-deselect:sender
{
if ([clipper_i hide]) // first click hides only the clipper
return[self updateAll];
[map_i setCurrentEntity: [map_i objectAtIndex:0]];
// make world selected
[map_i makeSelectedPerform:@selector (deselect)];
[self updateAll];
return self;
}
/*
===============
keyDown
===============
*/
#define KEY_RIGHTARROW 0xae
#define KEY_LEFTARROW 0xac
#define KEY_UPARROW 0xad
#define KEY_DOWNARROW 0xaf
-keyDown:(NSEvent *) theEvent
{
int ch;
// function keys
switch ([theEvent keyCode]) {
case 60: // F2
[cameraview_i setDrawMode:dr_wire];
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Sys_Printf ("wire draw mode");
return self;
case 61: // F3
[cameraview_i setDrawMode:dr_flat];
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Sys_Printf ("flat draw mode");
return self;
case 62: // F4
[cameraview_i setDrawMode:dr_texture];
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Sys_Printf ("texture draw mode");
return self;
case 63: // F5
[xyview_i setDrawMode:dr_wire];
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Sys_Printf ("wire draw mode");
return self;
case 64: // F6
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Sys_Printf ("texture draw mode");
return self;
case 66: // F8
[cameraview_i homeView:self];
return self;
case 88: // F12
[map_i subtractSelection:self];
return self;
case 106: // page up
[cameraview_i upFloor:self];
return self;
case 107: // page down
[cameraview_i downFloor:self];
return self;
case 109: // end
[self deselect:self];
return self;
}
// portable things
ch = tolower ([[theEvent characters] cString][0]);
switch (ch) {
case KEY_RIGHTARROW:
case KEY_LEFTARROW:
case KEY_UPARROW:
case KEY_DOWNARROW:
case 'a':
case 'z':
case 'd':
case 'c':
case '.':
case ',':
[cameraview_i _keyDown:theEvent];
break;
case 27: // escape
autodirty = dirty = YES;
[self deselect:self];
return self;
case 127: // delete
autodirty = dirty = YES;
[map_i makeSelectedPerform:@selector (remove)];
[clipper_i hide];
[self updateAll];
break;
case '/':
[clipper_i flipNormal];
[self updateAll];
break;
case 13: // enter
[clipper_i carve];
[self updateAll];
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Sys_Printf ("carved brush");
break;
case ' ':
[map_i cloneSelection:self];
break;
//
// move selection keys
//
case '2':
VectorCopy (vec3_origin, sb_translate);
sb_translate[1] = -[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
case '8':
VectorCopy (vec3_origin, sb_translate);
sb_translate[1] =[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
case '4':
VectorCopy (vec3_origin, sb_translate);
sb_translate[0] = -[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
case '6':
VectorCopy (vec3_origin, sb_translate);
sb_translate[0] =[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
case '-':
VectorCopy (vec3_origin, sb_translate);
sb_translate[2] = -[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
case '+':
VectorCopy (vec3_origin, sb_translate);
sb_translate[2] =[xyview_i gridsize];
[map_i makeSelectedPerform:@selector (translate)];
[self updateAll];
break;
default:
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Sys_Printf ("undefined keypress");
NopSound ();
break;
}
return self;
}
@end