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942b503486
quakeforge
/
libs
/
video
/
renderer
/
vulkan
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shader
/
matrices.h
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[vulkan] Move matrices uniform def to a header file Too many places to keep up to date.
2022-11-21 11:02:18 +00:00
Matrices
{
mat4
Projection3d
;
[vulkan] Adapt the shaders for multi-view Multi-view will be used for shadows and fisheye.
2023-01-22 10:23:15 +00:00
mat4
View
[
6
]
;
[vulkan] Move matrices uniform def to a header file Too many places to keep up to date.
2022-11-21 11:02:18 +00:00
mat4
Sky
;
mat4
Projection2d
;
[vulkan] Add ScreenSize to shader def This had somehow gotten lost from the previous commit.
2022-11-22 12:06:12 +00:00
vec2
ScreenSize
;
[vulkan] Move matrices uniform def to a header file Too many places to keep up to date.
2022-11-21 11:02:18 +00:00
}
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