quakeforge/tools/Forge/Forge_main.m

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#import <AppKit/AppKit.h>
NSString *commandOutput = @"/tmp/Forge/command.txt";
NSString *developerLogFile = @"/tmp/Forge/developer.log";
NSString *tempSaveFile = @"/tmp/Forge/temp.map";
NSString *autoSaveFile = @"/tmp/Forge/autoSave.map";
NSString *errorSaveFile = @"/tmp/Forge/errorSave.map";
int
main (int argc, char *argv[]) {
[NSApplication new];
if ([NSBundle loadNibNamed: @"Forge" owner: NSApp])
[NSApp run];
[NSApp release];
return 0;
}