quakeforge/ruamoko/qwaq/qwaq-garray.r

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#include <Array.h>
#include "event.h"
#include "qwaq-group.h"
@implementation Array (Group)
- (void) makeObjectsPerformSelector: (SEL)selector
if: (condition_func)condition
with: (void *)data
{
for (int i = 0; i < [self count]; i++) {
if (condition (_objs[i], data)) {
[_objs[i] performSelector: selector];
}
}
}
- (void) makeObjectsPerformSelector: (SEL)selector
withObject: (void *)anObject
if: (condition_func2)condition
with: (void *)data
{
for (int i = 0; i < [self count]; i++) {
if (condition (_objs[i], anObject, data)) {
[_objs[i] performSelector: selector withObject: anObject];
}
}
}
- (void) makeReversedObjectsPerformSelector: (SEL)selector
{
for (int i = [self count]; i-->0; ) {
[_objs[i] performSelector: selector];
}
}
- (void) makeReversedObjectsPerformSelector: (SEL)selector
withObject: (void *)anObject
{
for (int i = [self count]; i-->0; ) {
[_objs[i] performSelector: selector withObject: anObject];
}
}
- (void) makeReversedObjectsPerformSelector: (SEL)selector
if: (condition_func)condition
with: (void *)data
{
for (int i = [self count]; i-->0; ) {
if (condition (_objs[i], data)) {
[_objs[i] performSelector: selector];
}
}
}
- (void) makeReversedObjectsPerformSelector: (SEL)selector
withObject: (void *)anObject
if: (condition_func2)condition
with: (void *)data
{
for (int i = [self count]; i-->0; ) {
if (condition (_objs[i], anObject, data)) {
[_objs[i] performSelector: selector withObject: anObject];
}
}
}
@end