quakeforge/libs/video/renderer/sw32/Makefile.am

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INCLUDES= -I$(top_srcdir)/include
if BUILD_SW32
noinst_LTLIBRARIES= libsw32.la
else
noinst_LTLIBRARIES=
endif
sw32_src= \
d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c d_scan.c \
d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c draw.c screen.c \
sw32_graph.c sw32_raclip.c sw32_ralias.c sw32_rbsp.c sw32_rdraw.c \
sw32_redge.c sw32_rmain.c sw32_rmisc.c sw32_rpart.c sw32_rsky.c \
sw32_rsprite.c sw32_rsurf.c sw32_skin.c
libsw32_la_SOURCES= $(sw32_src)
EXTRA_libsw32_la_SOURCES= $(sw32_src)