quakeforge/cs-code/game.h

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#ifndef __game_h
#define __game_h
@extern float(string s) cvar; // return cvar.value
@extern void(string var, string val) cvar_set; // sets cvar.value
@extern string(float f) ftos; // converts float to string
@extern integer(float f) ftoi; // converts float to integer
@extern string(integer i) itos; // converts interger to string
@extern float(integer i) itof; // converts interger to string
@extern integer(string str) stoi; // converts string to integer
@extern float(string str) stof; // converts string to float
@extern void(string s) dprint;
@extern entity self;
@extern .float nextthink;
@extern .float frame;
@extern .void () think;
@extern float time;
#endif//__game_h