quakeforge/tools/qfbsp/source/outside.c

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/* Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#include "QF/sys.h"
#include "bsp5.h"
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#include "options.h"
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int outleafs;
static node_t *
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PointInLeaf (node_t *node, vec3_t point)
{
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vec_t d;
while (!node->contents) {
d = DotProduct (planes[node->planenum].normal, point);
node = node->children[d <= planes[node->planenum].dist];
}
return node;
}
static void
FloodEntDist_r (node_t *n, int dist)
{
portal_t *p;
int s;
n->o_dist = dist;
for (p = n->portals; p; p = p->next[s]) {
s = (p->nodes[1] == n);
if (p->nodes[!s]->o_dist)
continue;
if ((p->nodes[0]->contents == CONTENTS_SOLID) ||
(p->nodes[1]->contents == CONTENTS_SOLID))
continue;
if ((p->nodes[0]->contents == CONTENTS_SKY) ||
(p->nodes[1]->contents == CONTENTS_SKY))
continue;
FloodEntDist_r (p->nodes[!s], dist + 1);
}
}
static qboolean
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PlaceOccupant (int num, vec3_t point, node_t *headnode)
{
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node_t *n;
n = PointInLeaf (headnode, point);
if (n->contents == CONTENTS_SOLID)
return false;
n->occupied = num;
FloodEntDist_r (n, 1);
return true;
}
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portal_t *prevleaknode;
FILE *leakfile;
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static void
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MarkLeakTrail (portal_t *n2)
{
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float len;
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int i, j;
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portal_t *n1;
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vec3_t p1, p2, dir;
n1 = prevleaknode;
prevleaknode = n2;
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if (!n1)
return;
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VectorCopy (n2->winding->points[0], p1);
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for (i = 1; i < n2->winding->numpoints; i++) {
for (j = 0; j < 3; j++)
p1[j] = (p1[j] + n2->winding->points[i][j]) / 2;
}
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VectorCopy (n1->winding->points[0], p2);
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for (i = 1; i < n1->winding->numpoints; i++) {
for (j = 0; j < 3; j++)
p2[j] = (p2[j] + n1->winding->points[i][j]) / 2;
}
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VectorSubtract (p2, p1, dir);
len = VectorLength (dir);
_VectorNormalize (dir);
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if (!leakfile)
leakfile = fopen (options.pointfile, "w");
if (!leakfile)
Sys_Error ("Couldn't open %s\n", options.pointfile);
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while (len > 2) {
fprintf (leakfile, "%f %f %f\n", p1[0], p1[1], p1[2]);
for (i = 0; i < 3; i++)
p1[i] += dir[i] * 2;
len -= 2;
}
}
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int hit_occupied;
/*
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RecursiveFillOutside
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If fill is false, just check, don't fill
Returns true if an occupied leaf is reached
*/
static qboolean
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RecursiveFillOutside (node_t *l, qboolean fill)
{
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portal_t *p;
int s;
qboolean res = false;
if (l->contents == CONTENTS_SOLID || l->contents == CONTENTS_SKY)
return false;
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if (l->valid == valid)
return false;
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if (l->occupied) {
vec_t *v;
hit_occupied = l->occupied;
v = entities[hit_occupied].origin;
qprintf ("reached occupant at: (%4.0f,%4.0f,%4.0f) %s\n", v[0], v[1],
v[2], ValueForKey (&entities[hit_occupied], "classname"));
res = true;
}
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l->valid = valid;
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// fill it and it's neighbors
if (fill)
l->contents = CONTENTS_SOLID;
outleafs++;
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for (p = l->portals; p;) {
s = (p->nodes[0] == l);
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if (RecursiveFillOutside (p->nodes[s], fill)) {
// leaked, so stop filling
if (!options.hullnum) {
MarkLeakTrail (p);
DrawLeaf (l, 2);
}
res = true;
}
p = p->next[!s];
}
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return res;
}
static void
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ClearOutFaces (node_t *node)
{
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face_t **fp;
if (node->planenum != -1) {
ClearOutFaces (node->children[0]);
ClearOutFaces (node->children[1]);
return;
}
if (node->contents != CONTENTS_SOLID)
return;
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for (fp = node->markfaces; *fp; fp++) {
// mark all the original faces that are removed
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FreeWinding ((*fp)->points);
(*fp)->points = 0;
}
node->faces = NULL;
}
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qboolean
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FillOutside (node_t *node)
{
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int i, s;
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qboolean inside;
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vec_t *v;
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qprintf ("----- FillOutside ----\n");
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if (options.nofill) {
printf ("skipped\n");
return false;
}
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inside = false;
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for (i = 1; i < num_entities; i++) {
if (!_VectorCompare (entities[i].origin, vec3_origin)) {
if (PlaceOccupant (i, entities[i].origin, node))
inside = true;
}
}
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if (!inside) {
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printf ("Hullnum %i: No entities in empty space -- no filling "
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"performed\n", options.hullnum);
return false;
}
s = !(outside_node.portals->nodes[1] == &outside_node);
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// first check to see if an occupied leaf is hit
outleafs = 0;
valid++;
prevleaknode = NULL;
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if (RecursiveFillOutside (outside_node.portals->nodes[s], false)) {
if (leakfile)
fclose (leakfile);
leakfile = 0;
if (!options.hullnum) {
v = entities[hit_occupied].origin;
printf ("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
printf ("reached occupant at: (%4.0f,%4.0f,%4.0f) %s\n",
v[0], v[1], v[2],
ValueForKey (&entities[hit_occupied], "classname"));
printf ("no filling performed\n");
printf ("leak file written to %s\n", options.pointfile);
printf ("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
}
// remove faces from filled in leafs
ClearOutFaces (node);
return false;
}
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// now go back and fill things in
valid++;
RecursiveFillOutside (outside_node.portals->nodes[s], true);
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// remove faces from filled in leafs
ClearOutFaces (node);
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qprintf ("%4i outleafs\n", outleafs);
return true;
}