quakeforge/tools/Forge/Bundles/MapEdit/DictList.m

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#include "DictList.h"
#include "Dict.h"
@implementation DictList
//
// Read in variable # of objects from FILE *
//
- initListFromFile:(FILE *) fp
{
id d;
[super init];
do {
d =[(Dict *)[Dict alloc] initFromFile:fp];
if (d != NULL)
[self addObject:d];
} while (d != NULL);
[d release];
return self;
}
//
// Write out list file
//
-writeListFile:(char *) filename
{
FILE *fp;
int i;
id obj;
fp = fopen (filename, "w+t");
if (fp == NULL)
return NULL;
fprintf (fp, "// Object List written by QuakeEd\n");
for (i = 0; i <[self count]; i++) {
obj =[self objectAtIndex:i];
[obj writeBlockTo:fp];
}
fclose (fp);
return self;
}
//
// Find the keyword in all the Dict objects
//
-(id) findDictKeyword:(char *) key
{
int i;
dict_t *d;
id dict;
for (i = 0; i <[self count]; i++) {
dict =[self objectAtIndex:i];
d =[(Dict *) dict findKeyword:key];
if (d != NULL)
return dict;
}
return NULL;
}
@end