quakeforge/libs/video/targets/vid_glx.c

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/*
vid_glx.c
OpenGL GLX video driver
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
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static const char rcsid[] =
"$Id$";
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_DLOPEN
# include <dlfcn.h>
#endif
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#ifdef HAVE_DGA
# include <X11/extensions/xf86dga.h>
#endif
#include "QF/cmd.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/input.h"
#include "QF/qargs.h"
#include "QF/qendian.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/GL/funcs.h"
#include "compat.h"
#include "context_x11.h"
#include "sbar.h"
#include "r_cvar.h"
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
/* GLXContext is a pointer to opaque data. */
typedef struct __GLXcontextRec *GLXContext;
#define GLX_RGBA 4 /* true if RGBA mode */
#define GLX_DOUBLEBUFFER 5 /* double buffering supported */
#define GLX_RED_SIZE 8 /* number of red component bits */
#define GLX_GREEN_SIZE 9 /* number of green component bits */
#define GLX_BLUE_SIZE 10 /* number of blue component bits */
#define GLX_DEPTH_SIZE 12 /* number of depth bits */
static GLXContext ctx = NULL;
typedef XID GLXDrawable;
void (* glXSwapBuffers) (Display *dpy, GLXDrawable drawable);
XVisualInfo* (* glXChooseVisual) (Display *dpy, int screen, int *attribList);
GLXContext (* glXCreateContext) (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
Bool (* glXMakeCurrent) (Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern void GL_Pre_Init (void);
extern void GL_Init_Common (void);
extern void VID_Init8bitPalette (void);
/*-----------------------------------------------------------------------*/
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
void
VID_Shutdown (void)
{
if (!vid.initialized)
return;
Con_Printf ("VID_Shutdown\n");
X11_RestoreVidMode ();
X11_CloseDisplay ();
}
void
GL_Init (void)
{
GL_Init_Common ();
}
void
GL_EndRendering (void)
{
qfglFlush ();
glXSwapBuffers (x_disp, x_win);
Sbar_Changed ();
}
void
VID_Center_f (void) {
X11_ForceViewPort ();
}
void
VID_Init (unsigned char *palette)
{
int i;
int attrib[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None
};
GL_Pre_Init ();
glXSwapBuffers = QFGL_ProcAddress (libgl_handle, "glXSwapBuffers", true);
glXChooseVisual = QFGL_ProcAddress (libgl_handle, "glXChooseVisual", true);
glXCreateContext = QFGL_ProcAddress (libgl_handle, "glXCreateContext",
true);
glXMakeCurrent = QFGL_ProcAddress (libgl_handle, "glXMakeCurrent", true);
Cmd_AddCommand ("vid_center", VID_Center_f, "Center the view port on the "
"quake window in a virtual desktop.\n");
VID_GetWindowSize (640, 480);
Con_CheckResize (); // Now that we have a window size, fix console
vid.maxwarpwidth = WARP_WIDTH;
vid.maxwarpheight = WARP_HEIGHT;
vid.colormap8 = vid_colormap;
vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
/* Interpret command-line params */
/* Set vid parameters */
if ((i = COM_CheckParm ("-conwidth")))
vid.conwidth = atoi (com_argv[i + 1]);
else
vid.conwidth = scr_width;
vid.conwidth &= 0xfff8; // make it a multiple of eight
vid.conwidth = max (vid.conwidth, 320);
// pick a conheight that matches with correct aspect
vid.conheight = vid.conwidth * 3 / 4;
if ((i = COM_CheckParm ("-conheight"))) // conheight no smaller than
// 200px
vid.conheight = atoi (com_argv[i + 1]);
vid.conheight = max (vid.conheight, 200);
X11_OpenDisplay ();
x_visinfo = glXChooseVisual (x_disp, x_screen, attrib);
if (!x_visinfo) {
Sys_Error ("Error couldn't get an RGB, Double-buffered, Depth "
"visual\n");
}
x_vis = x_visinfo->visual;
X11_SetVidMode (scr_width, scr_height);
X11_CreateWindow (scr_width, scr_height);
/* Invisible cursor */
X11_CreateNullCursor ();
XSync (x_disp, 0);
ctx = glXCreateContext (x_disp, x_visinfo, NULL, True);
glXMakeCurrent (x_disp, x_win, ctx);
vid.height = vid.conheight = min (vid.conheight, scr_height);
vid.width = vid.conwidth = min (vid.conwidth, scr_width);
vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
vid.numpages = 2;
// InitSig (); // trap evil signals
GL_Init ();
VID_InitGamma (palette);
// Check for 8-bit extension and initialize if present
VID_Init8bitPalette ();
VID_SetPalette (palette);
Con_Printf ("Video mode %dx%d initialized.\n", scr_width, scr_height);
vid.initialized = true;
vid.recalc_refdef = 1; // force a surface cache flush
}
void
VID_Init_Cvars ()
{
X11_Init_Cvars ();
}
void
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VID_SetCaption (const char *text)
{
if (text && *text) {
char *temp = strdup (text);
X11_SetCaption (va ("%s %s: %s", PROGRAM, VERSION, temp));
free (temp);
} else {
X11_SetCaption (va ("%s %s", PROGRAM, VERSION));
}
}
double
VID_GetGamma (void)
{
return (double) X11_GetGamma ();
}
void
VID_ForceViewPort(void)
{
X11_ForceViewPort ();
}
qboolean
VID_SetGamma (double gamma)
{
return X11_SetGamma (gamma);
}