quakeforge/ruamoko/qwaq/qwaq-window.h

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#ifndef __qwaq_window_h
#define __qwaq_window_h
#include "Object.h"
@class Group;
#include "qwaq-draw.h"
#include "qwaq-rect.h"
#include "qwaq-view.h"
@interface Window: View
{
struct panel_s *panel;
Group *objects;
Point point; // FIXME can't be local :(
DrawBuffer *buf;
}
+windowWithRect: (Rect) rect;
-setBackground: (int) ch;
-addView: (View *) view;
@end
#endif//__qwaq_window_h