WARNING: This is not intended for inexperienced users, binaries are available on request.
QuakeForge may take several hours from bootstrap to the completion
of make install on some systems
To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org
Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/
If you want to use DirectSound also copy dsound.h to the same spot.
Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.