quakeforge/ruamoko/qwaq/device/device.r

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#include <string.h>
#include "ruamoko/qwaq/input-app.h"
#include "ruamoko/qwaq/ui/scrollbar.h"
#include "ruamoko/qwaq/ui/stringview.h"
#include "ruamoko/qwaq/ui/tableview.h"
#include "ruamoko/qwaq/ui/window.h"
#include "ruamoko/qwaq/device/axisdata.h"
#include "ruamoko/qwaq/device/device.h"
@implementation Device
-initWithDevice:(qwaq_devinfo_t *)device id:(int)devid
{
if (!(self = [super init])) {
return nil;
}
self.device = device;
self.devid = devid;
window = [Window withRect:{{0, 0}, {40, 10}}];
[window setBackground: color_palette[064]];
[window setTitle: device.id];
[window insert:[StringView withRect:{{1, 1}, {38, 1}} string:device.name]];
axis_data = [[AxisData withDevice:device] retain];
axis_view = [TableView withRect:{{1, 2}, {38, 7}}];
[axis_view addColumn:[TableViewColumn named:"axis" width:3]];
[axis_view addColumn:[TableViewColumn named:"value" width:6]];
ScrollBar *sb = [ScrollBar vertical:7 at:{39, 2}];
[axis_view setVerticalScrollBar:sb];
[axis_view setDataSource:axis_data];
[window insertSelected: axis_view];
[window insert: sb];
[application addView: window];
return self;
}
+withDevice:(qwaq_devinfo_t *)device id:(int)devid
{
return [[[self alloc] initWithDevice:device id:devid] autorelease];
}
-(void)dealloc
{
[application removeView:window];
[axis_data release];
obj_free (device.axes);
obj_free (device.buttons);
str_free (device.name);
str_free (device.id);
obj_free (device);
[super dealloc];
}
-updateAxis:(int)axis value:(int)value
{
[axis_data updateAxis:axis value:value];
return self;
}
-updateButton:(int)button state:(int)state
{
return self;
}
-(int)devid
{
return devid;
}
-(string)name
{
return device.name;
}
-(string)id
{
return device.id;
}
-redraw
{
[axis_view redraw];
return self;
}
@end