mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 07:42:18 +00:00
77 lines
2 KiB
C
77 lines
2 KiB
C
|
/*
|
||
|
hierarch.h
|
||
|
|
||
|
Hierarchy management
|
||
|
|
||
|
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
|
||
|
|
||
|
Author: Bill Currie <bill@taniwha.org>
|
||
|
Date: 2021/02/26
|
||
|
|
||
|
This program is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to:
|
||
|
|
||
|
Free Software Foundation, Inc.
|
||
|
59 Temple Place - Suite 330
|
||
|
Boston, MA 02111-1307, USA
|
||
|
|
||
|
*/
|
||
|
|
||
|
#ifndef __QF_scene_hierarch_h
|
||
|
#define __QF_scene_hierarch_h
|
||
|
|
||
|
#include "QF/darray.h"
|
||
|
#include "QF/qtypes.h"
|
||
|
#include "QF/scene/types.h"
|
||
|
#include "QF/simd/vec4f.h"
|
||
|
#include "QF/simd/mat4f.h"
|
||
|
|
||
|
/** \defgroup entity Hierarchy management
|
||
|
\ingroup utils
|
||
|
*/
|
||
|
///@{
|
||
|
|
||
|
#define null_transform (~0u)
|
||
|
|
||
|
typedef struct hierarchy_s {
|
||
|
xformset_t transform;
|
||
|
entityset_t entity;
|
||
|
uint32set_t childCount;
|
||
|
uint32set_t childIndex;
|
||
|
uint32set_t parentIndex;
|
||
|
stringset_t name;
|
||
|
uint32set_t tag;
|
||
|
byteset_t modified;
|
||
|
mat4fset_t localMatrix;
|
||
|
mat4fset_t localInverse;
|
||
|
mat4fset_t worldMatrix;
|
||
|
mat4fset_t worldInverse;
|
||
|
vec4fset_t localRotation;
|
||
|
vec4fset_t localScale;
|
||
|
vec4fset_t worldRotation;
|
||
|
vec4fset_t worldScale;
|
||
|
} hierarchy_t;
|
||
|
|
||
|
hierarchy_t *Hierarchy_New (size_t grow, int createRoot);
|
||
|
hierarchy_t *Hierarchy_Copy (hierarchy_t *src);
|
||
|
void Hierarchy_Delete (hierarchy_t *hierarchy);
|
||
|
|
||
|
void Hierarchy_UpdateMatrices (hierarchy_t *hierarchy);
|
||
|
uint32_t Hierarchy_InsertHierarchy (hierarchy_t *dst, const hierarchy_t *src,
|
||
|
uint32_t dstParent, uint32_t srcRoot);
|
||
|
void Hierarchy_RemoveHierarchy (hierarchy_t *hierarchy, uint32_t index);
|
||
|
///@}
|
||
|
|
||
|
#endif//__QF_scene_hierarch_h
|