quakeforge/include/sv_console.h

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#ifndef __sv_console_h
#define __sv_console_h
struct view_s;
typedef struct sv_view_s {
void *win;
void *obj;
void (*draw) (struct view_s *view);
void (*setgeometry) (struct view_s *view);
} sv_view_t;
typedef struct sv_sbar_s {
int width;
char *text;
} sv_sbar_t;
#endif//__sv_console_h