quakeforge/include/QF/GL/qf_rlight.h

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/*
qf_rlight.h
GL light stuff from the renderer.
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __QF_GL_rlight_h
#define __QF_GL_rlight_h
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
extern float bubble_sintable[], bubble_costable[];
void AddLightBlend (float, float, float, float);
void R_RenderDlights (void);
#endif // __QF_GL_rlight_h