quakeforge/tools/Forge/Bundles/MapEdit/XYView.h

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#ifndef XYView_h
#define XYView_h
#include <AppKit/AppKit.h>
#include "QF/mathlib.h"
#include "SetBrush.h"
#include "render.h"
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extern id xyview_i;
#define MINSCALE 0.125
#define MAXSCALE 2.0
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extern vec3_t xy_viewnormal; // v_forward for xy view
extern float xy_viewdist; // clip behind this plane
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extern NSRect xy_draw_rect;
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void linestart (float r, float g, float b);
void lineflush (void);
void linecolor (float r, float g, float b);
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void XYmoveto (vec3_t pt);
void XYlineto (vec3_t pt);
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@interface XYView:NSView {
NSRect realbounds, newrect, combinedrect;
NSPoint midpoint;
int gridsize;
float scale;
// for textured view
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int xywidth, xyheight;
float *xyzbuffer;
unsigned *xypicbuffer;
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drawmode_t drawmode;
// UI links
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id mode_radio_i;
}
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-(float) currentScale;
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-setModeRadio:m;
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-drawMode:sender;
-setDrawMode:(drawmode_t) mode;
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-newSuperBounds;
-newRealBounds:(NSRect *) nb;
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-addToScrollRange: (float) x:(float) y;
-setOrigin:(NSPoint *)
pt
scale:(float)
sc;
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-centerOn:(vec3_t) org;
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-drawMode:sender;
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-superviewChanged;
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-(int) gridsize;
-(float) snapToGrid:(float) f;
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@end
#endif // XYView_h