quakeforge/cs-code/servlist.qc

105 lines
2.6 KiB
C++
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void (integer x, integer y, integer width, integer lines) text_box;
integer () servlist_favorates_draw =
{
Draw_Pic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
Draw_CenterPic (160, 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
Draw_String (54, 40, "Under Construction");
return 1;
};
integer () servlist_all_draw =
{
Draw_Pic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
Draw_CenterPic (160, 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
Draw_String (54, 40, "Under Construction");
return 1;
};
integer serv_nfull;
integer serv_nempty;
inputline_t serv_maxping;
inputline_t serv_game;
inputline_t input_active;
integer () servlist_filter_draw =
{
Draw_Pic (16, 4, Draw_CachePic ("gfx/qplaque.lmp", 1));
Draw_CenterPic (160, 4, Draw_CachePic ("gfx/p_multi.lmp", 1));
Draw_String (62, 40, "Max Ping........:");
text_box (206, 32, 4, 1);
InputLine_Draw (serv_maxping, 206, 40, 1);
Draw_String (62, 56, "Game Contains...:");
text_box (206, 48, 8, 1);
Draw_String (62, 72, "Server Not Full.:");
Draw_String (206, 72, ((serv_nfull == 0)?"No":"Yes"));
Draw_String (62, 88, "Server Not Empty:");
Draw_String (206, 88, ((serv_nempty == 0)?"No":"Yes"));
Draw_String (62, 96, "Under Construction");
opt_cursor (54, (Menu_GetIndex() * 16) + 40);
return 1;
};
void () servlist_favorates_menu =
{
Menu_Begin (54, 40, "favorates");
Menu_FadeScreen (1);
Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
Menu_Draw (servlist_favorates_draw);
Menu_End ();
};
void () servlist_all_menu =
{
Menu_Begin (54, 48, "all");
Menu_FadeScreen (1);
Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
Menu_Draw (servlist_all_draw);
Menu_End ();
};
integer (string text, integer key) sl_filter_in =
{
load_keybindings();
switch (text) {
case "isnfull":
serv_nfull ^= 1;
break;
case "isnempty":
serv_nempty ^= 1;
break;
default:
break;
}
return 0;
};
void () servlist_filter_menu =
{
Menu_Begin (54, 56, "filter");
Menu_FadeScreen (1);
Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
Menu_Item (62, 40, "ping", sl_filter_in, 0);
Menu_Item (62, 48, "gametext", sl_filter_in, 0);
Menu_Item (62, 56, "isnfull", sl_filter_in, 0);
Menu_Item (62, 64, "isnempty", sl_filter_in, 0);
Menu_Draw (servlist_filter_draw);
Menu_End ();
};
void () server_list_menu =
{
serv_maxping = InputLine_Create (4, 8, ' ');
InputLine_SetWidth (serv_maxping, 5);
Menu_Begin (54, 52, "");
Menu_FadeScreen (1);
Menu_Pic (16, 4, "gfx/qplaque.lmp");
Menu_CenterPic (160, 4, "gfx/p_multi.lmp");
servlist_favorates_menu ();
servlist_all_menu ();
servlist_filter_menu ();
Menu_End ();
};