mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-02 17:12:55 +00:00
72 lines
1.6 KiB
Text
72 lines
1.6 KiB
Text
|
{
|
||
|
images = {
|
||
|
shadow = {
|
||
|
flags = cube_compatible;
|
||
|
imageType = VK_IMAGE_TYPE_2D; //FIXME short form is 2d...
|
||
|
format = x8_d24_unorm_pack32;
|
||
|
samples = 1;
|
||
|
extent = {
|
||
|
width = 256; // FIXME config
|
||
|
height = 256; // FIXME config
|
||
|
depth = 1;
|
||
|
};
|
||
|
mipLevels = 1;
|
||
|
arrayLayers = 2048; // FIXME config
|
||
|
tiling = optimal;
|
||
|
usage = depth_stencil_attachment|sampled;
|
||
|
initialLayout = undefined;
|
||
|
};
|
||
|
};
|
||
|
imageViews = {
|
||
|
shadow = {
|
||
|
image = depth;
|
||
|
viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||
|
format = $properties.images.shadow.format;
|
||
|
components = {
|
||
|
r = identity;
|
||
|
g = identity;
|
||
|
b = identity;
|
||
|
a = identity;
|
||
|
};
|
||
|
subresourceRange = {
|
||
|
aspectMask = depth;
|
||
|
levelCount = 1;
|
||
|
layerCount = $properties.images.shadow.arrayLayers;
|
||
|
};
|
||
|
};
|
||
|
};
|
||
|
framebuffer = {
|
||
|
renderPass = $properties.renderpass;
|
||
|
attachments = (shadown);
|
||
|
width = $properties.images.shadow.extent.width;
|
||
|
height = $properties.images.shadow.extent.height;
|
||
|
layers = $properties.images.shadow.arrayLayers;
|
||
|
};
|
||
|
clearValues = (
|
||
|
{ depthStencil = { depth = 1; stencil = 0; }; },
|
||
|
);
|
||
|
renderpass = {
|
||
|
attachments = (
|
||
|
{
|
||
|
format = $properties.images.depth.format;
|
||
|
samples = 1;
|
||
|
loadOp = dont_care;
|
||
|
storeOp = store;
|
||
|
stencilLoadOp = dont_care;
|
||
|
stencilStoreOp = dont_care;
|
||
|
initialLayout = undefined;
|
||
|
finalLayout = shader_read_only_optimal;
|
||
|
},
|
||
|
);
|
||
|
subpasses = (
|
||
|
{ // 0 depth
|
||
|
pipelineBindPoint = graphics;
|
||
|
depthStencilAttachment = {
|
||
|
attachment = 0;
|
||
|
layout = depth_stencil_attachment_optimal;
|
||
|
};
|
||
|
}
|
||
|
);
|
||
|
};
|
||
|
}
|