quakeforge/tools/Forge/Bundles/MapEdit/Project.m

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// ======================================
//
// QuakeEd Project Management
//
// ======================================
#include <unistd.h>
#include "QF/qfplist.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "Project.h"
#include "Map.h"
#include "QuakeEd.h"
#include "Preferences.h"
#include "Dict.h"
#include "Things.h"
#include "TexturePalette.h"
id project_i;
@implementation Project
- (id) init
{
project_i = self;
return self;
}
// ===========================================================
//
// Project code
//
// ===========================================================
- (id) initVars
{
const char *pe;
char *ts;
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ts = strdup ([preferences_i getProjectPath]);
pe = QFS_SkipPath (ts);
ts[pe - ts] = 0;
strcpy (path_basepath, ts);
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strcpy (path_progdir, ts);
strcat (path_progdir, SUBDIR_ENT);
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strcpy (path_mapdirectory, ts);
strcat (path_mapdirectory, SUBDIR_MAPS); // source dir
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strcpy (path_finalmapdir, ts);
strcat (path_finalmapdir, SUBDIR_MAPS); // dest dir
// in Project Inspector
[basepathinfo_i setStringValue: [NSString stringWithCString: ts]];
#if 0 // FIXME: for "out-of-tree" projects ?
if ((s = [projectInfo getStringFor: BASEPATHKEY])) {
strcpy (path_basepath, s);
strcpy (path_progdir, s);
strcat (path_progdir, "/" SUBDIR_ENT);
strcpy (path_mapdirectory, s);
strcat (path_mapdirectory, "/" SUBDIR_MAPS); // source dir
strcpy (path_finalmapdir, s);
strcat (path_finalmapdir, "/" SUBDIR_MAPS); // dest dir
[basepathinfo_i setStringValue: s]; // in Project Inspector
}
#endif
string_fullvis = [projectInfo getStringFor: BSPFULLVIS];
string_fastvis = [projectInfo getStringFor: BSPFASTVIS];
string_novis = [projectInfo getStringFor: BSPNOVIS];
string_relight = [projectInfo getStringFor: BSPRELIGHT];
string_leaktest = [projectInfo getStringFor: BSPLEAKTEST];
string_entities = [projectInfo getStringFor: BSPENTITIES];
// Build list of wads
wadList = [projectInfo getArrayFor: WADSKEY];
// Build list of maps & descriptions
mapList = [projectInfo getArrayFor: MAPNAMESKEY];
descList = [projectInfo getArrayFor: DESCKEY];
[self initProjSettings];
return self;
}
//
// Init Project Settings fields
//
- (id) initProjSettings
{
[pis_basepath_i setStringValue: [NSString stringWithCString: path_basepath]];
[pis_fullvis_i setStringValue: [NSString stringWithCString: string_fullvis]];
[pis_fastvis_i setStringValue: [NSString stringWithCString: string_fastvis]];
[pis_novis_i setStringValue: [NSString stringWithCString: string_novis]];
[pis_relight_i setStringValue: [NSString stringWithCString: string_relight]];
[pis_leaktest_i setStringValue: [NSString stringWithCString: string_leaktest]];
return self;
}
//
// Add text to the BSP Output window
//
- (id) addToOutput: (const char *)string
{
int end;
end = [BSPoutput_i textLength];
[BSPoutput_i replaceCharactersInRange: NSMakeRange (end, 0)
withString: [NSString stringWithCString: string]];
end = [BSPoutput_i textLength];
[BSPoutput_i setSelectedRange: NSMakeRange (end, 0)];
// XXX [BSPoutput_i scrollSelToVisible];
return self;
}
- (id) clearBspOutput: sender
{
int end;
end = [BSPoutput_i textLength];
[BSPoutput_i replaceCharactersInRange: NSMakeRange (0, end) withString: @""];
return self;
}
- (id) print
{
// XXX [BSPoutput_i printPSCode:self];
return self;
}
- (id) initProject
{
[self parseProjectFile];
if (projectInfo == NULL)
return self;
[self initVars];
[mapbrowse_i setReusesColumns: YES];
[mapbrowse_i loadColumnZero];
[pis_wads_i setReusesColumns: YES];
[pis_wads_i loadColumnZero];
[things_i initEntities];
return self;
}
//
// Fill the QuakeEd Maps or wads browser
// (Delegate method - delegated in Interface Builder)
//
- (void) browser: sender createRowsForColumn: (int)column inMatrix: matrix
{
id cell;
plitem_t *list;
int max;
const char *name;
int i;
if (sender == mapbrowse_i) {
list = mapList;
} else if (sender == pis_wads_i) {
list = wadList;
} else {
list = 0;
Sys_Error ("Project: unknown browser to fill");
}
max = list ? PL_A_NumObjects (list) : 0;
for (i = 0; i < max; i++) {
name = PL_String (PL_ObjectAtIndex (list, i));
[matrix addRow];
cell = [matrix cellAtRow: i column: 0];
[cell setStringValue: [NSString stringWithCString: name]];
[cell setLeaf: YES];
[cell setLoaded: YES];
}
}
//
// Clicked on a map name or description!
//
- (id) clickedOnMap: sender
{
id matrix;
int row;
const char *fname;
id panel;
NSModalSession session;
matrix = [sender matrixInColumn: 0];
row = [matrix selectedRow];
fname = va ("%s/%s.map", path_mapdirectory,
PL_String (PL_ObjectAtIndex (mapList, row)));
panel = NSGetAlertPanel (@"Loading...",
@"Loading map. Please wait.", NULL, NULL, NULL);
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session = [NSApp beginModalSessionForWindow: panel];
[NSApp runModalSession: session];
[quakeed_i doOpen: fname];
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[NSApp endModalSession: session];
[panel close];
NSReleaseAlertPanel (panel);
return self;
}
- (id) setTextureWad: (const char *)wf
{
int i, c;
const char *name;
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Sys_Printf ("loading %s\n", wf);
// set the row in the settings inspector wad browser
c = PL_A_NumObjects (wadList);
for (i = 0; i < c; i++) {
name = PL_String (PL_ObjectAtIndex (wadList, i));
if (!strcmp (name, wf)) {
[[pis_wads_i matrixInColumn: 0] selectCellAtRow: i column: 0];
break;
}
}
// update the texture inspector
[texturepalette_i initPaletteFromWadfile: wf];
[[map_i objectAtIndex: 0] setKey: "wad" toValue: wf];
// [inspcontrol_i changeInspectorTo:i_textures];
[quakeed_i updateAll];
return self;
}
//
// Clicked on a wad name
//
- (id) clickedOnWad: sender
{
id matrix;
int row;
const char *name;
matrix = [sender matrixInColumn: 0];
row = [matrix selectedRow];
name = PL_String (PL_ObjectAtIndex (wadList, row));
[self setTextureWad: name];
return self;
}
//
// Read in the <name>.QE_Project file
//
- (id) parseProjectFile
{
const char *path;
int rtn;
path = [preferences_i getProjectPath];
if (!path || !path[0] || access (path, 0)) {
rtn = NSRunAlertPanel (@"Project Error!",
@"A default project has not been found.\n",
@"Open Project", NULL, NULL);
if ([self openProject] == nil) {
while (1)
[NSApp terminate: self]; // can't run without a project
}
return self;
}
[self openProjectFile: path];
return self;
}
//
// Loads and parses a project file
//
- (id) openProjectFile: (const char *)path
{
FILE *fp;
struct stat s;
Sys_Printf ("openProjectFile: %s\n", path);
strcpy (path_projectinfo, path);
projectInfo = NULL;
fp = fopen (path, "r+t");
if (fp == NULL)
return self;
stat (path, &s);
lastModified = s.st_mtime;
projectInfo = [(Dict *)[Dict alloc] initFromFile: fp];
fclose (fp);
return self;
}
- (const char *) currentProjectFile
{
return path_projectinfo;
}
//
// Open a project file
//
- (id) openProject
{
const char *path;
id openpanel;
int rtn;
NSString *projtypes[] = {@"qpr"};
NSArray *filenames;
const char *dir;
openpanel = [NSOpenPanel new];
// [openpanel allowMultipleFiles:NO];
// [openpanel chooseDirectories:NO];
rtn = [openpanel runModalForTypes: [NSArray arrayWithObjects: projtypes
count: 1]];
if (rtn == NSOKButton) {
filenames = [openpanel filenames];
dir = [[openpanel directory] cString];
dir = "";
path = va ("%s/%s", dir, [[filenames objectAtIndex: 0] cString]);
strcpy (path_projectinfo, path);
[self openProjectFile: path];
return self;
}
return nil;
}
- (const char *) getMapDirectory
{
return path_mapdirectory;
}
- (const char *) getFinalMapDirectory
{
return path_finalmapdir;
}
- (const char *) getProgDirectory
{
return path_progdir;
}
//
// Return the WAD name for cmd-8
//
- (const char *) getWAD8
{
if (!path_wad8[0])
return NULL;
return path_wad8;
}
//
// Return the WAD name for cmd-9
//
- (const char *) getWAD9
{
if (!path_wad9[0])
return NULL;
return path_wad9;
}
//
// Return the WAD name for cmd-0
//
- (const char *) getWAD0
{
if (!path_wad0[0])
return NULL;
return path_wad0;
}
//
// Return the FULLVIS cmd string
//
- (const char *) getFullVisCmd
{
if (!string_fullvis[0])
return NULL;
return string_fullvis;
}
//
// Return the FASTVIS cmd string
//
- (const char *) getFastVisCmd
{
if (!string_fastvis[0])
return NULL;
return string_fastvis;
}
//
// Return the NOVIS cmd string
//
- (const char *) getNoVisCmd
{
if (!string_novis[0])
return NULL;
return string_novis;
}
//
// Return the RELIGHT cmd string
//
- (const char *) getRelightCmd
{
if (!string_relight[0])
return NULL;
return string_relight;
}
//
// Return the LEAKTEST cmd string
//
- (const char *) getLeaktestCmd
{
if (!string_leaktest[0])
return NULL;
return string_leaktest;
}
- (const char *) getEntitiesCmd
{
if (!string_entities[0])
return NULL;
return string_entities;
}
@end