quakeforge/ruamoko/include/List.h

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#ifndef __ruamoko_List_h
#define __ruamoko_List_h
#include "Object.h"
@interface List: Object
{
integer count;
struct list_bucket_s [] head;
struct list_bucket_s [][] tail;
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}
- (id) init;
- (void) free;
- (id) getItemAt: (integer) index;
- (id) head;
- (id) tail;
- (void) addItemAtHead: (id) item;
- (void) addItemAtTail: (id) item;
- (id) removeItem: (id) item;
- (id) removeItemAtHead;
- (id) removeItemAtTail;
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- (integer) count;
-(void)makeObjectsPerformSelector:(SEL)selector;
-(void)makeObjectsPerformSelector:(SEL)selector withObject:(id)arg;
@end
#endif//__ruamoko_List_h