quakeforge/libs/video/renderer/sw32/Makefile.am

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INCLUDES= -I$(top_srcdir)/include
if BUILD_SW32
SW32 = libsw32.la
else
SW32 =
endif
noinst_LTLIBRARIES = $(SW32)
libsw32_la_LDFLAGS = -version-info 1:0:0
libsw32_la_SOURCES = d_edge.c d_fill.c d_init.c d_modech.c d_part.c \
d_polyse.c d_scan.c d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c \
draw.c screen.c sw32_graph.c sw32_raclip.c sw32_ralias.c sw32_rbsp.c \
sw32_rdraw.c sw32_redge.c sw32_rmain.c sw32_rmisc.c sw32_rpart.c \
sw32_rsky.c sw32_rsprite.c sw32_rsurf.c sw32_skin.c