quakeforge/ruamoko/lib/string.r

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#include "string.h"
void (entity client, string s) sprint = #24;
string (float f) ftos = #26;
string (vector v) vtos = #27;
float (string s) stof = #81;
float (string s) strlen = #100;
float (string goal, string s) charcount = #101;
string (...) sprintf = #109;
string (integer i) itos = #112;
integer (string s) stoi = #113;
vector (string s) stov = #114;