mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-29 23:21:58 +00:00
c3f5581b0a
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified, Unity, etc. You know the drill. This takes care of the "standalone" problem with the wrong name, and the recent snafu with multiple developers working on the same files simultaneously...expect me (and probably others) to start locking dirs when updates are taking place. And yes, this update is really as large as it looks. Software only at the moment, but I will have the makefile updated to build the GL builds as well.
98 lines
2.8 KiB
C
98 lines
2.8 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// d_ifacea.h
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//
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// Include file for asm driver interface.
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//
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//
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// !!! note that this file must match the corresponding C structures in
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// d_iface.h at all times !!!
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//
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// !!! if this is changed, it must be changed in r_shared.h too !!!
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#define ALIAS_ONSEAM 0x0020
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define TURB_TEX_SIZE 64 // base turbulent texture size
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define CYCLE 128
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// !!! if this is changed, it must be changed in r_shared.h too !!!
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#define MAXHEIGHT 1024
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// !!! if this is changed, it must be changed in quakedef.h too !!!
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#define CACHE_SIZE 32 // used to align key data structures
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// particle_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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// driver-usable fields
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#define pt_org 0
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#define pt_color 12
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// drivers never touch the following fields
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#define pt_next 16
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#define pt_vel 20
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#define pt_ramp 32
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#define pt_die 36
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#define pt_type 40
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#define pt_size 44
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#define PARTICLE_Z_CLIP 8.0
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// finalvert_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define fv_v 0 // !!! if this is moved, cases where the !!!
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// !!! address of this field is pushed in !!!
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// !!! d_polysa.s must be changed !!!
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#define fv_flags 24
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#define fv_reserved 28
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#define fv_size 32
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#define fv_shift 5
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// stvert_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define stv_onseam 0
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#define stv_s 4
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#define stv_t 8
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#define stv_size 12
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// trivertx_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define tv_v 0
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#define tv_lightnormalindex 3
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#define tv_size 4
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// affinetridesc_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define atd_pskin 0
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#define atd_pskindesc 4
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#define atd_skinwidth 8
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#define atd_skinheight 12
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#define atd_ptriangles 16
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#define atd_pfinalverts 20
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#define atd_numtriangles 24
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#define atd_drawtype 28
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#define atd_seamfixupX16 32
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#define atd_size 36
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