mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-14 08:20:57 +00:00
c3f5581b0a
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified, Unity, etc. You know the drill. This takes care of the "standalone" problem with the wrong name, and the recent snafu with multiple developers working on the same files simultaneously...expect me (and probably others) to start locking dirs when updates are taking place. And yes, this update is really as large as it looks. Software only at the moment, but I will have the makefile updated to build the GL builds as well.
280 lines
5 KiB
C
280 lines
5 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// r_sky.c
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#include "quakedef.h"
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#include "r_local.h"
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#include "d_local.h"
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int iskyspeed = 8;
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int iskyspeed2 = 2;
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float skyspeed, skyspeed2;
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float skytime;
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byte *r_skysource;
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int r_skymade;
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int r_skydirect; // not used?
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// TODO: clean up these routines
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byte bottomsky[128*131];
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byte bottommask[128*131];
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byte newsky[128*256]; // newsky and topsky both pack in here, 128 bytes
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// of newsky on the left of each scan, 128 bytes
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// of topsky on the right, because the low-level
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// drawers need 256-byte scan widths
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/*
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=============
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R_InitSky
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A sky texture is 256*128, with the right side being a masked overlay
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==============
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*/
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void R_InitSky (texture_t *mt)
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{
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int i, j;
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byte *src;
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src = (byte *)mt + mt->offsets[0];
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for (i=0 ; i<128 ; i++)
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{
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for (j=0 ; j<128 ; j++)
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{
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newsky[(i*256) + j + 128] = src[i*256 + j + 128];
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}
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}
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for (i=0 ; i<128 ; i++)
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{
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for (j=0 ; j<131 ; j++)
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{
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if (src[i*256 + (j & 0x7F)])
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{
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bottomsky[(i*131) + j] = src[i*256 + (j & 0x7F)];
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bottommask[(i*131) + j] = 0;
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}
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else
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{
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bottomsky[(i*131) + j] = 0;
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bottommask[(i*131) + j] = 0xff;
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}
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}
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}
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r_skysource = newsky;
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}
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/*
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=================
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R_MakeSky
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=================
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*/
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void R_MakeSky (void)
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{
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int x, y;
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int ofs, baseofs;
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int xshift, yshift;
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unsigned *pnewsky;
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static int xlast = -1, ylast = -1;
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xshift = skytime*skyspeed;
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yshift = skytime*skyspeed;
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if ((xshift == xlast) && (yshift == ylast))
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return;
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xlast = xshift;
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ylast = yshift;
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pnewsky = (unsigned *)&newsky[0];
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for (y=0 ; y<SKYSIZE ; y++)
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{
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baseofs = ((y+yshift) & SKYMASK) * 131;
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// FIXME: clean this up
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#if UNALIGNED_OK
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for (x=0 ; x<SKYSIZE ; x += 4)
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{
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ofs = baseofs + ((x+xshift) & SKYMASK);
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// PORT: unaligned dword access to bottommask and bottomsky
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*pnewsky = (*(pnewsky + (128 / sizeof (unsigned))) &
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*(unsigned *)&bottommask[ofs]) |
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*(unsigned *)&bottomsky[ofs];
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pnewsky++;
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}
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#else
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for (x=0 ; x<SKYSIZE ; x++)
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{
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ofs = baseofs + ((x+xshift) & SKYMASK);
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*(byte *)pnewsky = (*((byte *)pnewsky + 128) &
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*(byte *)&bottommask[ofs]) |
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*(byte *)&bottomsky[ofs];
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pnewsky = (unsigned *)((byte *)pnewsky + 1);
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}
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#endif
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pnewsky += 128 / sizeof (unsigned);
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}
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r_skymade = 1;
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}
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/*
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=================
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R_GenSkyTile
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=================
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*/
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void R_GenSkyTile (void *pdest)
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{
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int x, y;
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int ofs, baseofs;
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int xshift, yshift;
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unsigned *pnewsky;
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unsigned *pd;
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xshift = skytime*skyspeed;
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yshift = skytime*skyspeed;
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pnewsky = (unsigned *)&newsky[0];
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pd = (unsigned *)pdest;
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for (y=0 ; y<SKYSIZE ; y++)
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{
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baseofs = ((y+yshift) & SKYMASK) * 131;
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// FIXME: clean this up
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#if UNALIGNED_OK
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for (x=0 ; x<SKYSIZE ; x += 4)
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{
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ofs = baseofs + ((x+xshift) & SKYMASK);
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// PORT: unaligned dword access to bottommask and bottomsky
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*pd = (*(pnewsky + (128 / sizeof (unsigned))) &
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*(unsigned *)&bottommask[ofs]) |
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*(unsigned *)&bottomsky[ofs];
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pnewsky++;
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pd++;
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}
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#else
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for (x=0 ; x<SKYSIZE ; x++)
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{
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ofs = baseofs + ((x+xshift) & SKYMASK);
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*(byte *)pd = (*((byte *)pnewsky + 128) &
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*(byte *)&bottommask[ofs]) |
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*(byte *)&bottomsky[ofs];
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pnewsky = (unsigned *)((byte *)pnewsky + 1);
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pd = (unsigned *)((byte *)pd + 1);
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}
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#endif
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pnewsky += 128 / sizeof (unsigned);
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}
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}
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/*
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=================
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R_GenSkyTile16
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=================
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*/
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void R_GenSkyTile16 (void *pdest)
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{
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int x, y;
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int ofs, baseofs;
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int xshift, yshift;
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byte *pnewsky;
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unsigned short *pd;
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xshift = skytime * skyspeed;
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yshift = skytime * skyspeed;
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pnewsky = (byte *)&newsky[0];
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pd = (unsigned short *)pdest;
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for (y=0 ; y<SKYSIZE ; y++)
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{
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baseofs = ((y+yshift) & SKYMASK) * 131;
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// FIXME: clean this up
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// FIXME: do faster unaligned version?
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for (x=0 ; x<SKYSIZE ; x++)
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{
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ofs = baseofs + ((x+xshift) & SKYMASK);
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*pd = d_8to16table[(*(pnewsky + 128) &
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*(byte *)&bottommask[ofs]) |
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*(byte *)&bottomsky[ofs]];
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pnewsky++;
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pd++;
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}
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pnewsky += TILE_SIZE;
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}
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}
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/*
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=============
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R_SetSkyFrame
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==============
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*/
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void R_SetSkyFrame (void)
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{
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int g, s1, s2;
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float temp;
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skyspeed = iskyspeed;
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skyspeed2 = iskyspeed2;
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g = GreatestCommonDivisor (iskyspeed, iskyspeed2);
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s1 = iskyspeed / g;
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s2 = iskyspeed2 / g;
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temp = SKYSIZE * s1 * s2;
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skytime = cl.time - ((int)(cl.time / temp) * temp);
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r_skymade = 0;
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}
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