mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 03:41:27 +00:00
c3f5581b0a
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified, Unity, etc. You know the drill. This takes care of the "standalone" problem with the wrong name, and the recent snafu with multiple developers working on the same files simultaneously...expect me (and probably others) to start locking dirs when updates are taking place. And yes, this update is really as large as it looks. Software only at the moment, but I will have the makefile updated to build the GL builds as well.
759 lines
14 KiB
C
759 lines
14 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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/*
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key up events are sent even if in console mode
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*/
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#define MAXCMDLINE 256
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char key_lines[32][MAXCMDLINE];
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int key_linepos;
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int shift_down=false;
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int key_lastpress;
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int edit_line=0;
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int history_line=0;
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keydest_t key_dest;
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int key_count; // incremented every key event
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char *keybindings[256];
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qboolean consolekeys[256]; // if true, can't be rebound while in console
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qboolean menubound[256]; // if true, can't be rebound while in menu
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int keyshift[256]; // key to map to if shift held down in console
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int key_repeats[256]; // if > 1, it is autorepeating
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qboolean keydown[256];
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typedef struct
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{
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char *name;
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int keynum;
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} keyname_t;
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keyname_t keynames[] =
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{
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{"TAB", K_TAB},
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{"ENTER", K_ENTER},
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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{"RIGHTARROW", K_RIGHTARROW},
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{"ALT", K_ALT},
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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{"F4", K_F4},
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{"F5", K_F5},
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{"F6", K_F6},
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{"F7", K_F7},
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{"F8", K_F8},
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{"F9", K_F9},
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{"F10", K_F10},
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{"F11", K_F11},
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{"F12", K_F12},
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{"INS", K_INS},
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{"DEL", K_DEL},
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{"PGDN", K_PGDN},
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{"PGUP", K_PGUP},
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{"HOME", K_HOME},
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{"END", K_END},
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{"MOUSE1", K_MOUSE1},
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{"MOUSE2", K_MOUSE2},
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{"MOUSE3", K_MOUSE3},
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{"JOY1", K_JOY1},
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{"JOY2", K_JOY2},
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{"JOY3", K_JOY3},
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{"JOY4", K_JOY4},
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{"AUX1", K_AUX1},
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{"AUX2", K_AUX2},
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{"AUX3", K_AUX3},
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{"AUX4", K_AUX4},
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{"AUX5", K_AUX5},
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{"AUX6", K_AUX6},
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{"AUX7", K_AUX7},
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{"AUX8", K_AUX8},
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{"AUX9", K_AUX9},
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{"AUX10", K_AUX10},
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{"AUX11", K_AUX11},
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{"AUX12", K_AUX12},
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{"AUX13", K_AUX13},
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{"AUX14", K_AUX14},
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{"AUX15", K_AUX15},
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{"AUX16", K_AUX16},
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{"AUX17", K_AUX17},
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{"AUX18", K_AUX18},
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{"AUX19", K_AUX19},
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{"AUX20", K_AUX20},
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{"AUX21", K_AUX21},
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{"AUX22", K_AUX22},
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{"AUX23", K_AUX23},
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{"AUX24", K_AUX24},
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{"AUX25", K_AUX25},
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{"AUX26", K_AUX26},
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{"AUX27", K_AUX27},
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{"AUX28", K_AUX28},
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{"AUX29", K_AUX29},
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{"AUX30", K_AUX30},
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{"AUX31", K_AUX31},
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{"AUX32", K_AUX32},
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{"PAUSE", K_PAUSE},
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{"MWHEELUP", K_MWHEELUP},
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{"MWHEELDOWN", K_MWHEELDOWN},
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{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
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{NULL,0}
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};
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/*
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==============================================================================
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LINE TYPING INTO THE CONSOLE
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==============================================================================
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*/
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/*
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====================
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Key_Console
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Interactive line editing and console scrollback
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====================
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*/
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void Key_Console (int key)
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{
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char *cmd;
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if (key == K_ENTER)
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{
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Cbuf_AddText (key_lines[edit_line]+1); // skip the >
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Cbuf_AddText ("\n");
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Con_Printf ("%s\n",key_lines[edit_line]);
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edit_line = (edit_line + 1) & 31;
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history_line = edit_line;
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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if (cls.state == ca_disconnected)
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SCR_UpdateScreen (); // force an update, because the command
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// may take some time
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return;
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}
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if (key == K_TAB)
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{ // command completion
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cmd = Cmd_CompleteCommand (key_lines[edit_line]+1);
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if (!cmd)
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cmd = Cvar_CompleteVariable (key_lines[edit_line]+1);
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if (cmd)
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{
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Q_strcpy (key_lines[edit_line]+1, cmd);
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key_linepos = Q_strlen(cmd)+1;
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key_lines[edit_line][key_linepos] = ' ';
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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return;
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}
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}
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if (key == K_BACKSPACE || key == K_LEFTARROW)
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{
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if (key_linepos > 1)
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key_linepos--;
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return;
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}
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if (key == K_UPARROW)
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{
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do
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{
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history_line = (history_line - 1) & 31;
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} while (history_line != edit_line
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&& !key_lines[history_line][1]);
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if (history_line == edit_line)
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history_line = (edit_line+1)&31;
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Q_strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = Q_strlen(key_lines[edit_line]);
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return;
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}
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if (key == K_DOWNARROW)
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{
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if (history_line == edit_line) return;
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do
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{
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history_line = (history_line + 1) & 31;
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}
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while (history_line != edit_line
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&& !key_lines[history_line][1]);
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if (history_line == edit_line)
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{
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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}
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else
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{
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Q_strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = Q_strlen(key_lines[edit_line]);
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}
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return;
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}
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if (key == K_PGUP || key==K_MWHEELUP)
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{
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con_backscroll += 2;
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if (con_backscroll > con_totallines - (vid.height>>3) - 1)
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con_backscroll = con_totallines - (vid.height>>3) - 1;
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return;
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}
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if (key == K_PGDN || key==K_MWHEELDOWN)
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{
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con_backscroll -= 2;
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if (con_backscroll < 0)
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con_backscroll = 0;
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return;
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}
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if (key == K_HOME)
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{
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con_backscroll = con_totallines - (vid.height>>3) - 1;
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return;
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}
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if (key == K_END)
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{
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con_backscroll = 0;
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return;
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}
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if (key < 32 || key > 127)
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return; // non printable
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if (key_linepos < MAXCMDLINE-1)
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{
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key_lines[edit_line][key_linepos] = key;
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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}
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}
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//============================================================================
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char chat_buffer[32];
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qboolean team_message = false;
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void Key_Message (int key)
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{
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static int chat_bufferlen = 0;
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if (key == K_ENTER)
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{
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if (team_message)
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Cbuf_AddText ("say_team \"");
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else
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Cbuf_AddText ("say \"");
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Cbuf_AddText(chat_buffer);
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Cbuf_AddText("\"\n");
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key_dest = key_game;
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chat_bufferlen = 0;
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chat_buffer[0] = 0;
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return;
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}
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if (key == K_ESCAPE)
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{
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key_dest = key_game;
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chat_bufferlen = 0;
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chat_buffer[0] = 0;
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return;
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}
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if (key < 32 || key > 127)
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return; // non printable
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if (key == K_BACKSPACE)
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{
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if (chat_bufferlen)
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{
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chat_bufferlen--;
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chat_buffer[chat_bufferlen] = 0;
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}
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return;
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}
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if (chat_bufferlen == 31)
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return; // all full
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chat_buffer[chat_bufferlen++] = key;
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chat_buffer[chat_bufferlen] = 0;
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}
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//============================================================================
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/*
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===================
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Key_StringToKeynum
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Returns a key number to be used to index keybindings[] by looking at
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the given string. Single ascii characters return themselves, while
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the K_* names are matched up.
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===================
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*/
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int Key_StringToKeynum (char *str)
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{
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keyname_t *kn;
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if (!str || !str[0])
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return -1;
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if (!str[1])
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return str[0];
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for (kn=keynames ; kn->name ; kn++)
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{
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if (!Q_strcasecmp(str,kn->name))
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return kn->keynum;
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}
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return -1;
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}
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/*
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===================
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Key_KeynumToString
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Returns a string (either a single ascii char, or a K_* name) for the
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given keynum.
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FIXME: handle quote special (general escape sequence?)
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===================
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*/
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char *Key_KeynumToString (int keynum)
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{
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keyname_t *kn;
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static char tinystr[2];
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if (keynum == -1)
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return "<KEY NOT FOUND>";
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if (keynum > 32 && keynum < 127)
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{ // printable ascii
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tinystr[0] = keynum;
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tinystr[1] = 0;
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return tinystr;
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}
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for (kn=keynames ; kn->name ; kn++)
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if (keynum == kn->keynum)
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return kn->name;
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return "<UNKNOWN KEYNUM>";
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}
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/*
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===================
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Key_SetBinding
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===================
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*/
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void Key_SetBinding (int keynum, char *binding)
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{
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char *new;
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int l;
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if (keynum == -1)
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return;
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// free old bindings
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if (keybindings[keynum])
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{
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Z_Free (keybindings[keynum]);
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keybindings[keynum] = NULL;
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}
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// allocate memory for new binding
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l = Q_strlen (binding);
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new = Z_Malloc (l+1);
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Q_strcpy (new, binding);
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new[l] = 0;
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keybindings[keynum] = new;
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}
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/*
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===================
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Key_Unbind_f
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===================
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*/
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void Key_Unbind_f (void)
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{
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int b;
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if (Cmd_Argc() != 2)
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{
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Con_Printf ("unbind <key> : remove commands from a key\n");
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return;
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}
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b = Key_StringToKeynum (Cmd_Argv(1));
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if (b==-1)
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{
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Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
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return;
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}
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Key_SetBinding (b, "");
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}
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void Key_Unbindall_f (void)
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{
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int i;
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for (i=0 ; i<256 ; i++)
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if (keybindings[i])
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Key_SetBinding (i, "");
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}
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/*
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===================
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Key_Bind_f
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===================
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*/
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void Key_Bind_f (void)
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{
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int i, c, b;
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char cmd[1024];
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c = Cmd_Argc();
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if (c != 2 && c != 3)
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{
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Con_Printf ("bind <key> [command] : attach a command to a key\n");
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return;
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}
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b = Key_StringToKeynum (Cmd_Argv(1));
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if (b==-1)
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{
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Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
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return;
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}
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if (c == 2)
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{
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if (keybindings[b])
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Con_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
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else
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Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
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return;
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}
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// copy the rest of the command line
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cmd[0] = 0; // start out with a null string
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for (i=2 ; i< c ; i++)
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{
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if (i > 2)
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strcat (cmd, " ");
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strcat (cmd, Cmd_Argv(i));
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}
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Key_SetBinding (b, cmd);
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}
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/*
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============
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Key_WriteBindings
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Writes lines containing "bind key value"
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============
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*/
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void Key_WriteBindings (FILE *f)
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{
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int i;
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for (i=0 ; i<256 ; i++)
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if (keybindings[i])
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if (*keybindings[i])
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fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
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}
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/*
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===================
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Key_Init
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===================
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*/
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void Key_Init (void)
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{
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int i;
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for (i=0 ; i<32 ; i++)
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{
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key_lines[i][0] = ']';
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key_lines[i][1] = 0;
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}
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key_linepos = 1;
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//
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// init ascii characters in console mode
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//
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for (i=32 ; i<128 ; i++)
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consolekeys[i] = true;
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consolekeys[K_ENTER] = true;
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consolekeys[K_TAB] = true;
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consolekeys[K_LEFTARROW] = true;
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consolekeys[K_RIGHTARROW] = true;
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consolekeys[K_UPARROW] = true;
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consolekeys[K_DOWNARROW] = true;
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consolekeys[K_BACKSPACE] = true;
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consolekeys[K_PGUP] = true;
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consolekeys[K_PGDN] = true;
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consolekeys[K_SHIFT] = true;
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consolekeys[K_MWHEELUP] = true;
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consolekeys[K_MWHEELDOWN] = true;
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consolekeys['`'] = false;
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consolekeys['~'] = false;
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for (i=0 ; i<256 ; i++)
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keyshift[i] = i;
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for (i='a' ; i<='z' ; i++)
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keyshift[i] = i - 'a' + 'A';
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keyshift['1'] = '!';
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keyshift['2'] = '@';
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keyshift['3'] = '#';
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keyshift['4'] = '$';
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keyshift['5'] = '%';
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keyshift['6'] = '^';
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keyshift['7'] = '&';
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keyshift['8'] = '*';
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keyshift['9'] = '(';
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keyshift['0'] = ')';
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keyshift['-'] = '_';
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keyshift['='] = '+';
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keyshift[','] = '<';
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keyshift['.'] = '>';
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keyshift['/'] = '?';
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keyshift[';'] = ':';
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keyshift['\''] = '"';
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keyshift['['] = '{';
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keyshift[']'] = '}';
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keyshift['`'] = '~';
|
|
keyshift['\\'] = '|';
|
|
|
|
menubound[K_ESCAPE] = true;
|
|
for (i=0 ; i<12 ; i++)
|
|
menubound[K_F1+i] = true;
|
|
|
|
//
|
|
// register our functions
|
|
//
|
|
Cmd_AddCommand ("bind",Key_Bind_f);
|
|
Cmd_AddCommand ("unbind",Key_Unbind_f);
|
|
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
|
|
|
|
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Event
|
|
|
|
Called by the system between frames for both key up and key down events
|
|
Should NOT be called during an interrupt!
|
|
===================
|
|
*/
|
|
void Key_Event (int key, qboolean down)
|
|
{
|
|
char *kb;
|
|
char cmd[1024];
|
|
|
|
keydown[key] = down;
|
|
|
|
if (!down)
|
|
key_repeats[key] = 0;
|
|
|
|
key_lastpress = key;
|
|
key_count++;
|
|
if (key_count <= 0)
|
|
{
|
|
return; // just catching keys for Con_NotifyBox
|
|
}
|
|
|
|
// update auto-repeat status
|
|
if (down)
|
|
{
|
|
key_repeats[key]++;
|
|
if (key != K_BACKSPACE && key != K_PAUSE && key_repeats[key] > 1)
|
|
{
|
|
return; // ignore most autorepeats
|
|
}
|
|
|
|
if (key >= 200 && !keybindings[key])
|
|
Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
|
|
}
|
|
|
|
if (key == K_SHIFT)
|
|
shift_down = down;
|
|
|
|
//
|
|
// handle escape specialy, so the user can never unbind it
|
|
//
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (!down)
|
|
return;
|
|
switch (key_dest)
|
|
{
|
|
case key_message:
|
|
Key_Message (key);
|
|
break;
|
|
case key_menu:
|
|
M_Keydown (key);
|
|
break;
|
|
case key_game:
|
|
case key_console:
|
|
M_ToggleMenu_f ();
|
|
break;
|
|
default:
|
|
Sys_Error ("Bad key_dest");
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// key up events only generate commands if the game key binding is
|
|
// a button command (leading + sign). These will occur even in console mode,
|
|
// to keep the character from continuing an action started before a console
|
|
// switch. Button commands include the kenum as a parameter, so multiple
|
|
// downs can be matched with ups
|
|
//
|
|
if (!down)
|
|
{
|
|
kb = keybindings[key];
|
|
if (kb && kb[0] == '+')
|
|
{
|
|
sprintf (cmd, "-%s %i\n", kb+1, key);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
if (keyshift[key] != key)
|
|
{
|
|
kb = keybindings[keyshift[key]];
|
|
if (kb && kb[0] == '+')
|
|
{
|
|
sprintf (cmd, "-%s %i\n", kb+1, key);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
//
|
|
// during demo playback, most keys bring up the main menu
|
|
//
|
|
if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
|
|
{
|
|
M_ToggleMenu_f ();
|
|
return;
|
|
}
|
|
|
|
//
|
|
// if not a consolekey, send to the interpreter no matter what mode is
|
|
//
|
|
if ( (key_dest == key_menu && menubound[key])
|
|
|| (key_dest == key_console && !consolekeys[key])
|
|
|| (key_dest == key_game && ( !con_forcedup || !consolekeys[key] ) ) )
|
|
{
|
|
kb = keybindings[key];
|
|
if (kb)
|
|
{
|
|
if (kb[0] == '+')
|
|
{ // button commands add keynum as a parm
|
|
sprintf (cmd, "%s %i\n", kb, key);
|
|
Cbuf_AddText (cmd);
|
|
}
|
|
else
|
|
{
|
|
Cbuf_AddText (kb);
|
|
Cbuf_AddText ("\n");
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!down)
|
|
return; // other systems only care about key down events
|
|
|
|
if (shift_down)
|
|
{
|
|
key = keyshift[key];
|
|
}
|
|
|
|
switch (key_dest)
|
|
{
|
|
case key_message:
|
|
Key_Message (key);
|
|
break;
|
|
case key_menu:
|
|
M_Keydown (key);
|
|
break;
|
|
|
|
case key_game:
|
|
case key_console:
|
|
Key_Console (key);
|
|
break;
|
|
default:
|
|
Sys_Error ("Bad key_dest");
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_ClearStates
|
|
===================
|
|
*/
|
|
void Key_ClearStates (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<256 ; i++)
|
|
{
|
|
keydown[i] = false;
|
|
key_repeats[i] = 0;
|
|
}
|
|
}
|
|
|