mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 03:41:27 +00:00
2800c2856e
Also, there was a bug in configure.in that caused glx not to be built at all on my system. NOTE: I changed SRC_DIR to srcdir (GNU `standard'), though I'm beginning to wonder if that was so good.
176 lines
3.3 KiB
RPMSpec
176 lines
3.3 KiB
RPMSpec
Summary: The QuakeForge Project
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Name: quakeforge
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%define version @QF_VERSION@
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Version: %{version}
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Release: 1
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Group: Amusements/Games
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Source: quakeforge-%{version}.tar.gz
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Copyright: GPL
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BuildRoot: /var/tmp/%{name}-root
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%define HAS_VGA '@HAS_VGA@'
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%define HAS_MGL '@HAS_MGL@'
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%define HAS_GGI '@HAS_GGI@'
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%define HAS_SVGA '@HAS_SVGA@'
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%define HAS_TDFXGL '@HAS_TDFXGL@'
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%define HAS_OGL '@HAS_OGL@'
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%define HAS_X11 '@HAS_X11@'
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%define HAS_SDL '@HAS_SDL@'
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%define SND_STYLE '@SND_STYLE@'
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%description
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The QuakeForge project's aim is to create a long lasting project to work on
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developing and extending the Quake(R) source release (and any future releases)
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while maintaining backwards compatibility with the original Quake(R). We plan
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to further its gaming abilities and even develop it beyond its original purpose
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as a game and into a virtual world. Currently we are merging QW and Q1,
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smoothing the engine out, fixing bugs/cheats, better organizing the engine,
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adding features, and porting to as many platforms as developers are willing.
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%package server
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Summary: quakeworld server
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Group: Amusements/Games
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Requires: quakeforge
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%description server
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%if "%{HAS_OGL}"=="'yes'"
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%package glx
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Summary: OpenGL(tm) support
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Group: Amusements/Games
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Requires: quakeforge
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%description glx
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%endif
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%if "%{HAS_TDFXGL}"=="'yes'"
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%package 3dfx
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Summary: 3dfx support
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Group: Amusements/Games
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Requires: quakeforge
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%description 3dfx
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%endif
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%if "%{HAS_X11}"=="'yes'"
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%package x11
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Summary: X11 support
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Group: Amusements/Games
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Requires: quakeforge
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%description x11
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%endif
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%if "%{HAS_SVGA}"=="'yes'"
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%package svga
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Summary: svgalib support
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Group: Amusements/Games
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Requires: quakeforge
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%description svga
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%endif
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%if "%{HAS_VGA}"=="'yes'"
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%package vga
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Summary: vga (djgpp?) support
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Group: Amusements/Games
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Requires: quakeforge
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%description vga
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%endif
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%if "%{HAS_MGL}"=="'yes'"
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%package mgl
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Summary: mgl support
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Group: Amusements/Games
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Requires: quakeforge
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%description mgl
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%endif
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%if "%{HAS_GGI}"=="'yes'"
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%package ggi
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Summary: ggi support
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Group: Amusements/Games
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Requires: quakeforge
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%description ggi
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%endif
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%if "%{HAS_SDL}"=="'yes'"
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%package sdl
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Summary: sdl support
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Group: Amusements/Games
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Requires: quakeforge
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%description sdl
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%endif
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%prep
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%setup -q
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%build
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CFLAGS="$RPM_OPT_FLAGS" ./configure @ac_configure_args@ --prefix=/usr
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make
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%install
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rm -rf $RPM_BUILD_ROOT
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mkdir -p $RPM_BUILD_ROOT/usr/games/quake
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mkdir -p $RPM_BUILD_ROOT/usr/games/quake/id1
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make DESTDIR="$RPM_BUILD_ROOT" install
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%files
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%doc AUTHORS COPYING CREDITS INSTALL README TODO doc/*
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%dir /usr/games/quake
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%dir /usr/games/quake/id1
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%files server
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/usr/bin/qw-server
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%if "%{HAS_OGL}"=="'yes'"
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%files glx
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/usr/bin/uquake-glx
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/usr/bin/qw-client-glx
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%endif
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%if "%{HAS_TDFXGL}"=="'yes'"
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%files 3dfx
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/usr/bin/uquake-3dfx
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/usr/bin/qw-client-3dfx
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%endif
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%if "%{HAS_X11}"=="'yes'"
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%files x11
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/usr/bin/uquake-x11
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/usr/bin/qw-client-x11
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%endif
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%if "%{HAS_SVGA}"=="'yes'"
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%files svga
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/usr/bin/uquake-svga
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/usr/bin/qw-client-svga
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%endif
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%if "%{HAS_VGA}"=="'yes'"
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%files vga
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/usr/bin/uquake-vga
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/usr/bin/qw-client-vga
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%endif
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%if "%{HAS_MGL}"=="'yes'"
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%files gml
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/usr/bin/uquake-mgl
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/usr/bin/qw-client-mgl
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%endif
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%if "%{HAS_GGI}"=="'yes'"
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%files ggi
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/usr/bin/uquake-ggi
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/usr/bin/qw-client-ggi
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%endif
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%if "%{HAS_SDL}"=="'yes'"
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%files sdl
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/usr/bin/uquake-sdl
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/usr/bin/qw-client-sdl
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%endif
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