quakeforge-old/qw_common
Joseph Carter dc627d6b28 uquake has the beginning of netchan support, netchan.message works fine
now, the rest I don't know how much of it I can do without breaking the
protocol's compatibility.

client_state_t has moved back to client.h in qw_common and uquake.  Seems
like that's a step backward, but the way it was being used while common
was far worse!  This required massive reworking of headers and such.

Speaking of using cl (the global client_state_t) badly, the sound code did
exactly that.  Mercury should be shot for not fixing that when he did the
sound_lib.a stuff.  The fix illustrates what we need to start doing to the
code to make modularization possible.  I'll be sending a message to the
list about this shortly..
2000-02-04 13:40:04 +00:00
..
bothdefs.h random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
bspfile.h No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00
client.h uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
common.c random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
common.h random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
net.h uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
net_chan.c HUGE changes.. 2000-01-27 17:06:02 +00:00
net_udp.c client.h, common.c - now work w/out zlib 2000-02-03 08:20:07 +00:00
net_udp6.c Merged render.h, to fix compile warnings.. 2000-01-19 11:01:04 +00:00
pmove.c HUGE changes.. 2000-01-27 17:06:02 +00:00
pmove.h HUGE changes.. 2000-01-27 17:06:02 +00:00
pmove_simple.h No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00
pmovetst.c HUGE changes.. 2000-01-27 17:06:02 +00:00
protocol.h uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
quakedef.h random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
screen.h No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00