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https://git.code.sf.net/p/quake/quakeforge-old
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aa00566766
Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors
1347 lines
26 KiB
C
1347 lines
26 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Portions Copyright (C) 1999,2000 Nelson Rush.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "winquake.h"
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void (*vid_menudrawfn)(void);
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void (*vid_menukeyfn)(int key);
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enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state;
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void M_Menu_Main_f (void);
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void M_Menu_SinglePlayer_f (void);
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void M_Menu_Load_f (void);
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void M_Menu_Save_f (void);
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void M_Menu_MultiPlayer_f (void);
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void M_Menu_Setup_f (void);
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void M_Menu_Net_f (void);
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void M_Menu_Options_f (void);
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void M_Menu_Keys_f (void);
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void M_Menu_Video_f (void);
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void M_Menu_Help_f (void);
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void M_Menu_Quit_f (void);
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void M_Menu_SerialConfig_f (void);
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void M_Menu_ModemConfig_f (void);
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void M_Menu_LanConfig_f (void);
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void M_Menu_GameOptions_f (void);
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void M_Menu_Search_f (void);
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void M_Menu_ServerList_f (void);
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void M_Main_Draw (void);
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void M_SinglePlayer_Draw (void);
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void M_Load_Draw (void);
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void M_Save_Draw (void);
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void M_MultiPlayer_Draw (void);
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void M_Setup_Draw (void);
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void M_Net_Draw (void);
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void M_Options_Draw (void);
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void M_Keys_Draw (void);
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void M_Video_Draw (void);
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void M_Help_Draw (void);
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void M_Quit_Draw (void);
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void M_SerialConfig_Draw (void);
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void M_ModemConfig_Draw (void);
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void M_LanConfig_Draw (void);
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void M_GameOptions_Draw (void);
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void M_Search_Draw (void);
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void M_ServerList_Draw (void);
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void M_Main_Key (int key);
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void M_SinglePlayer_Key (int key);
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void M_Load_Key (int key);
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void M_Save_Key (int key);
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void M_MultiPlayer_Key (int key);
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void M_Setup_Key (int key);
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void M_Net_Key (int key);
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void M_Options_Key (int key);
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void M_Keys_Key (int key);
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void M_Video_Key (int key);
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void M_Help_Key (int key);
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void M_Quit_Key (int key);
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void M_SerialConfig_Key (int key);
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void M_ModemConfig_Key (int key);
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void M_LanConfig_Key (int key);
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void M_GameOptions_Key (int key);
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void M_Search_Key (int key);
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void M_ServerList_Key (int key);
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qboolean m_entersound; // play after drawing a frame, so caching
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// won't disrupt the sound
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qboolean m_recursiveDraw;
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int m_return_state;
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qboolean m_return_onerror;
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char m_return_reason [32];
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#define StartingGame (m_multiplayer_cursor == 1)
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#define JoiningGame (m_multiplayer_cursor == 0)
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#define SerialConfig (m_net_cursor == 0)
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#define DirectConfig (m_net_cursor == 1)
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#define IPXConfig (m_net_cursor == 2)
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#define TCPIPConfig (m_net_cursor == 3)
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void M_ConfigureNetSubsystem(void);
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//=============================================================================
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/* Support Routines */
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/*
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================
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M_DrawCharacter
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Draws one solid graphics character
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================
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*/
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void M_DrawCharacter (int cx, int line, int num)
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{
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Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
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}
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void M_Print (int cx, int cy, char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, (*str)+128);
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str++;
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cx += 8;
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}
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}
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void M_PrintWhite (int cx, int cy, char *str)
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{
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while (*str)
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{
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M_DrawCharacter (cx, cy, *str);
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str++;
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cx += 8;
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}
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}
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void M_DrawTransPic (int x, int y, qpic_t *pic)
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{
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Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);
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}
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void M_DrawPic (int x, int y, qpic_t *pic)
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{
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Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
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}
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byte identityTable[256];
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byte translationTable[256];
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void M_BuildTranslationTable(int top, int bottom)
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{
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int j;
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byte *dest, *source;
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for (j = 0; j < 256; j++)
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identityTable[j] = j;
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dest = translationTable;
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source = identityTable;
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memcpy (dest, source, 256);
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if (top < 128) // the artists made some backwards ranges. sigh.
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memcpy (dest + TOP_RANGE, source + top, 16);
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else
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for (j=0 ; j<16 ; j++)
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dest[TOP_RANGE+j] = source[top+15-j];
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if (bottom < 128)
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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else
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for (j=0 ; j<16 ; j++)
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dest[BOTTOM_RANGE+j] = source[bottom+15-j];
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}
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void M_DrawTransPicTranslate (int x, int y, qpic_t *pic)
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{
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Draw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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qpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = Draw_CachePic ("gfx/box_tl.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_ml.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bl.lmp");
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M_DrawTransPic (cx, cy+8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = Draw_CachePic ("gfx/box_tm.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mm.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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p = Draw_CachePic ("gfx/box_mm2.lmp");
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_bm.lmp");
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M_DrawTransPic (cx, cy+8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = Draw_CachePic ("gfx/box_tr.lmp");
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M_DrawTransPic (cx, cy, p);
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p = Draw_CachePic ("gfx/box_mr.lmp");
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawTransPic (cx, cy, p);
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}
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p = Draw_CachePic ("gfx/box_br.lmp");
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M_DrawTransPic (cx, cy+8, p);
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}
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//=============================================================================
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int m_save_demonum;
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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m_entersound = true;
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if (key_dest == key_menu)
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{
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if (m_state != m_main)
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{
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M_Menu_Main_f ();
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return;
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}
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key_dest = key_game;
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m_state = m_none;
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return;
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}
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if (key_dest == key_console)
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{
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Con_ToggleConsole_f ();
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}
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else
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{
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* MAIN MENU */
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int m_main_cursor;
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#define MAIN_ITEMS 5
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void M_Menu_Main_f (void)
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{
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if (key_dest != key_menu)
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{
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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}
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void M_Main_Draw (void)
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{
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int f;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/ttl_main.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") );
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f = (int)(realtime * 10)%6;
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M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
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}
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void M_Main_Key (int key)
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{
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switch (key)
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{
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case K_ESCAPE:
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key_dest = key_game;
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m_state = m_none;
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cls.demonum = m_save_demonum;
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if (cls.demonum != -1 && !cls.demoplayback && cls.state == ca_disconnected)
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CL_NextDemo ();
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break;
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case KP_DOWNARROW:
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case K_DOWNARROW:
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S_LocalSound ("misc/menu1.wav");
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if (++m_main_cursor >= MAIN_ITEMS)
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m_main_cursor = 0;
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break;
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case KP_UPARROW:
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case K_UPARROW:
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S_LocalSound ("misc/menu1.wav");
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if (--m_main_cursor < 0)
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m_main_cursor = MAIN_ITEMS - 1;
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break;
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case KP_ENTER:
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case K_ENTER:
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m_entersound = true;
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switch (m_main_cursor)
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{
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case 0:
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M_Menu_SinglePlayer_f ();
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break;
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case 1:
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M_Menu_MultiPlayer_f ();
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break;
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case 2:
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M_Menu_Options_f ();
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break;
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case 3:
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M_Menu_Help_f ();
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break;
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case 4:
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M_Menu_Quit_f ();
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break;
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}
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}
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}
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//=============================================================================
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/* OPTIONS MENU */
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#define OPTIONS_ITEMS 16
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#define SLIDER_RANGE 10
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int options_cursor;
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void M_Menu_Options_f (void)
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{
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key_dest = key_menu;
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m_state = m_options;
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m_entersound = true;
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}
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void M_AdjustSliders (int dir)
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{
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S_LocalSound ("misc/menu3.wav");
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switch (options_cursor)
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{
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case 3: // screen size
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scr_viewsize.value += dir * 10;
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if (scr_viewsize.value < 30)
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scr_viewsize.value = 30;
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if (scr_viewsize.value > 120)
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scr_viewsize.value = 120;
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Cvar_SetValue ("viewsize", scr_viewsize.value);
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break;
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case 4: // gamma
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v_gamma.value -= dir * 0.05;
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if (v_gamma.value < 0.5)
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v_gamma.value = 0.5;
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if (v_gamma.value > 1)
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v_gamma.value = 1;
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Cvar_SetValue ("gamma", v_gamma.value);
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break;
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case 5: // mouse speed
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sensitivity.value += dir * 0.5;
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if (sensitivity.value < 1)
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sensitivity.value = 1;
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if (sensitivity.value > 11)
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sensitivity.value = 11;
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Cvar_SetValue ("sensitivity", sensitivity.value);
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break;
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case 6: // music volume
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#ifdef _WIN32
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bgmvolume.value += dir * 1.0;
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#else
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bgmvolume.value += dir * 0.1;
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#endif
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if (bgmvolume.value < 0)
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bgmvolume.value = 0;
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if (bgmvolume.value > 1)
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bgmvolume.value = 1;
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Cvar_SetValue ("bgmvolume", bgmvolume.value);
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break;
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case 7: // sfx volume
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volume.value += dir * 0.1;
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if (volume.value < 0)
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volume.value = 0;
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if (volume.value > 1)
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volume.value = 1;
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Cvar_SetValue ("volume", volume.value);
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break;
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case 8: // allways run
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if (cl_forwardspeed.value > 200)
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{
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Cvar_SetValue ("cl_forwardspeed", 200);
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Cvar_SetValue ("cl_backspeed", 200);
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}
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else
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{
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Cvar_SetValue ("cl_forwardspeed", 400);
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Cvar_SetValue ("cl_backspeed", 400);
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}
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break;
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case 9: // invert mouse
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Cvar_SetValue ("m_pitch", -m_pitch.value);
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break;
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case 10: // lookspring
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Cvar_SetValue ("lookspring", !lookspring.value);
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break;
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case 11: // lookstrafe
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Cvar_SetValue ("lookstrafe", !lookstrafe.value);
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break;
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case 12:
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Cvar_SetValue ("cl_sbar", !cl_sbar.value);
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break;
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case 13:
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Cvar_SetValue ("cl_hudswap", !cl_hudswap.value);
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case 15: // _windowed_mouse
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Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value);
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break;
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}
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}
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|
|
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void M_DrawSlider (int x, int y, float range)
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{
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int i;
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if (range < 0)
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range = 0;
|
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if (range > 1)
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range = 1;
|
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M_DrawCharacter (x-8, y, 128);
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for (i=0 ; i<SLIDER_RANGE ; i++)
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M_DrawCharacter (x + i*8, y, 129);
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M_DrawCharacter (x+i*8, y, 130);
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M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
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}
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void M_DrawCheckbox (int x, int y, int on)
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{
|
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#if 0
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if (on)
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M_DrawCharacter (x, y, 131);
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else
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M_DrawCharacter (x, y, 129);
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#endif
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if (on)
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M_Print (x, y, "on");
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else
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M_Print (x, y, "off");
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}
|
|
|
|
void M_Options_Draw (void)
|
|
{
|
|
float r;
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qpic_t *p;
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M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
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p = Draw_CachePic ("gfx/p_option.lmp");
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M_DrawPic ( (320-p->width)/2, 4, p);
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|
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M_Print (16, 32, " Customize controls");
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M_Print (16, 40, " Go to console");
|
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M_Print (16, 48, " Reset to defaults");
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M_Print (16, 56, " Screen size");
|
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r = (scr_viewsize.value - 30) / (120 - 30);
|
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M_DrawSlider (220, 56, r);
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M_Print (16, 64, " Brightness");
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r = (1.0 - v_gamma.value) / 0.5;
|
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M_DrawSlider (220, 64, r);
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|
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M_Print (16, 72, " Mouse Speed");
|
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r = (sensitivity.value - 1)/10;
|
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M_DrawSlider (220, 72, r);
|
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|
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M_Print (16, 80, " CD Music Volume");
|
|
r = bgmvolume.value;
|
|
M_DrawSlider (220, 80, r);
|
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|
|
M_Print (16, 88, " Sound Volume");
|
|
r = volume.value;
|
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M_DrawSlider (220, 88, r);
|
|
|
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M_Print (16, 96, " Always Run");
|
|
M_DrawCheckbox (220, 96, cl_forwardspeed.value > 200);
|
|
|
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M_Print (16, 104, " Invert Mouse");
|
|
M_DrawCheckbox (220, 104, m_pitch.value < 0);
|
|
|
|
M_Print (16, 112, " Lookspring");
|
|
M_DrawCheckbox (220, 112, lookspring.value);
|
|
|
|
M_Print (16, 120, " Lookstrafe");
|
|
M_DrawCheckbox (220, 120, lookstrafe.value);
|
|
|
|
M_Print (16, 128, " Use old status bar");
|
|
M_DrawCheckbox (220, 128, cl_sbar.value);
|
|
|
|
M_Print (16, 136, " HUD on left side");
|
|
M_DrawCheckbox (220, 136, cl_hudswap.value);
|
|
|
|
if (vid_menudrawfn)
|
|
M_Print (16, 144, " Video Options");
|
|
|
|
#ifdef _WIN32
|
|
if (modestate == MS_WINDOWED)
|
|
{
|
|
#endif
|
|
M_Print (16, 152, " Use Mouse");
|
|
M_DrawCheckbox (220, 152, _windowed_mouse.value);
|
|
#ifdef _WIN32
|
|
}
|
|
#endif
|
|
|
|
// cursor
|
|
M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Options_Key (int k)
|
|
{
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case KP_ENTER:
|
|
case K_ENTER:
|
|
m_entersound = true;
|
|
switch (options_cursor)
|
|
{
|
|
case 0:
|
|
M_Menu_Keys_f ();
|
|
break;
|
|
case 1:
|
|
m_state = m_none;
|
|
Con_ToggleConsole_f ();
|
|
break;
|
|
case 2:
|
|
Cbuf_AddText ("exec default.cfg\n");
|
|
break;
|
|
case 14:
|
|
M_Menu_Video_f ();
|
|
break;
|
|
default:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
return;
|
|
|
|
case KP_UPARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor--;
|
|
if (options_cursor < 0)
|
|
options_cursor = OPTIONS_ITEMS-1;
|
|
break;
|
|
|
|
case KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
options_cursor++;
|
|
if (options_cursor >= OPTIONS_ITEMS)
|
|
options_cursor = 0;
|
|
break;
|
|
|
|
case KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
M_AdjustSliders (-1);
|
|
break;
|
|
|
|
case KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
M_AdjustSliders (1);
|
|
break;
|
|
}
|
|
|
|
if (options_cursor == 14 && vid_menudrawfn == NULL)
|
|
{
|
|
if (k == K_UPARROW)
|
|
options_cursor = 13;
|
|
else
|
|
options_cursor = 0;
|
|
}
|
|
|
|
if ((options_cursor == 15)
|
|
#ifdef _WIN32
|
|
&& (modestate != MS_WINDOWED)
|
|
#endif
|
|
)
|
|
{
|
|
if ((k == K_UPARROW) || (k == KP_UPARROW))
|
|
options_cursor = 14;
|
|
else
|
|
options_cursor = 0;
|
|
}
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/* KEYS MENU */
|
|
|
|
char *bindnames[][2] =
|
|
{
|
|
{"+attack", "attack"},
|
|
{"impulse 10", "change weapon"},
|
|
{"+jump", "jump / swim up"},
|
|
{"+forward", "walk forward"},
|
|
{"+back", "backpedal"},
|
|
{"+left", "turn left"},
|
|
{"+right", "turn right"},
|
|
{"+speed", "run"},
|
|
{"+moveleft", "step left"},
|
|
{"+moveright", "step right"},
|
|
{"+strafe", "sidestep"},
|
|
{"+lookup", "look up"},
|
|
{"+lookdown", "look down"},
|
|
{"centerview", "center view"},
|
|
{"+mlook", "mouse look"},
|
|
{"+klook", "keyboard look"},
|
|
{"+moveup", "swim up"},
|
|
{"+movedown", "swim down"}
|
|
};
|
|
|
|
#define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0]))
|
|
|
|
int keys_cursor;
|
|
int bind_grab;
|
|
|
|
void M_Menu_Keys_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_keys;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_FindKeysForCommand (char *command, int *twokeys)
|
|
{
|
|
int count;
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
twokeys[0] = twokeys[1] = -1;
|
|
l = strlen(command);
|
|
count = 0;
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
{
|
|
twokeys[count] = j;
|
|
count++;
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void M_UnbindCommand (char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, "");
|
|
}
|
|
}
|
|
|
|
|
|
void M_Keys_Draw (void)
|
|
{
|
|
int i, l;
|
|
int keys[2];
|
|
char *name;
|
|
int x, y;
|
|
qpic_t *p;
|
|
|
|
p = Draw_CachePic ("gfx/ttl_cstm.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
|
|
if (bind_grab)
|
|
M_Print (12, 32, "Press a key or button for this action");
|
|
else
|
|
M_Print (18, 32, "Enter to change, backspace to clear");
|
|
|
|
// search for known bindings
|
|
for (i=0 ; i<NUMCOMMANDS ; i++)
|
|
{
|
|
y = 48 + 8*i;
|
|
|
|
M_Print (16, y, bindnames[i][1]);
|
|
|
|
l = strlen (bindnames[i][0]);
|
|
|
|
M_FindKeysForCommand (bindnames[i][0], keys);
|
|
|
|
if (keys[0] == -1)
|
|
{
|
|
M_Print (140, y, "???");
|
|
}
|
|
else
|
|
{
|
|
name = Key_KeynumToString (keys[0]);
|
|
M_Print (140, y, name);
|
|
x = strlen(name) * 8;
|
|
if (keys[1] != -1)
|
|
{
|
|
M_Print (140 + x + 8, y, "or");
|
|
M_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bind_grab)
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, '=');
|
|
else
|
|
M_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));
|
|
}
|
|
|
|
|
|
void M_Keys_Key (int k)
|
|
{
|
|
char cmd[80];
|
|
int keys[2];
|
|
|
|
if (bind_grab)
|
|
{ // defining a key
|
|
S_LocalSound ("misc/menu1.wav");
|
|
if (k == K_ESCAPE)
|
|
{
|
|
bind_grab = false;
|
|
}
|
|
else if (k != '`')
|
|
{
|
|
snprintf(cmd, sizeof(cmd), "bind %s \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
|
|
Cbuf_InsertText (cmd);
|
|
}
|
|
|
|
bind_grab = false;
|
|
return;
|
|
}
|
|
|
|
switch (k)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
case KP_LEFTARROW:
|
|
case KP_UPARROW:
|
|
case K_LEFTARROW:
|
|
case K_UPARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor--;
|
|
if (keys_cursor < 0)
|
|
keys_cursor = NUMCOMMANDS-1;
|
|
break;
|
|
|
|
case KP_DOWNARROW:
|
|
case KP_RIGHTARROW:
|
|
case K_DOWNARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
keys_cursor++;
|
|
if (keys_cursor >= NUMCOMMANDS)
|
|
keys_cursor = 0;
|
|
break;
|
|
|
|
case KP_ENTER: // go into bind mode
|
|
case K_ENTER: // go into bind mode
|
|
M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (keys[1] != -1)
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
bind_grab = true;
|
|
break;
|
|
|
|
case K_BACKSPACE: // delete bindings
|
|
case KP_DEL: // delete bindings
|
|
case K_DEL: // delete bindings
|
|
S_LocalSound ("misc/menu2.wav");
|
|
M_UnbindCommand (bindnames[keys_cursor][0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* VIDEO MENU */
|
|
|
|
void M_Menu_Video_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_video;
|
|
m_entersound = true;
|
|
}
|
|
|
|
|
|
void M_Video_Draw (void)
|
|
{
|
|
(*vid_menudrawfn) ();
|
|
}
|
|
|
|
|
|
void M_Video_Key (int key)
|
|
{
|
|
(*vid_menukeyfn) (key);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
#define NUM_HELP_PAGES 6
|
|
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
key_dest = key_menu;
|
|
m_state = m_help;
|
|
m_entersound = true;
|
|
help_page = 0;
|
|
}
|
|
|
|
|
|
|
|
void M_Help_Draw (void)
|
|
{
|
|
M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
|
|
}
|
|
|
|
|
|
void M_Help_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case KP_UPARROW:
|
|
case KP_RIGHTARROW:
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
m_entersound = true;
|
|
if (++help_page >= NUM_HELP_PAGES)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case KP_DOWNARROW:
|
|
case KP_LEFTARROW:
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
m_entersound = true;
|
|
if (--help_page < 0)
|
|
help_page = NUM_HELP_PAGES-1;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
int m_quit_prevstate;
|
|
qboolean wasInMenus;
|
|
|
|
char *quitMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" Are you gonna quit ",
|
|
" this game just like ",
|
|
" everything else? ",
|
|
" ",
|
|
|
|
" Milord, methinks that ",
|
|
" thou art a lowly ",
|
|
" quitter. Is this true? ",
|
|
" ",
|
|
|
|
" Do I need to bust your ",
|
|
" face open for trying ",
|
|
" to quit? ",
|
|
" ",
|
|
|
|
" Man, I oughta smack you",
|
|
" for trying to quit! ",
|
|
" Press Y to get ",
|
|
" smacked out. ",
|
|
|
|
" Press Y to quit like a ",
|
|
" big loser in life. ",
|
|
" Press N to stay proud ",
|
|
" and successful! ",
|
|
|
|
" If you press Y to ",
|
|
" quit, I will summon ",
|
|
" Satan all over your ",
|
|
" hard drive! ",
|
|
|
|
" Um, Asmodeus dislikes ",
|
|
" his children trying to ",
|
|
" quit. Press Y to return",
|
|
" to your Tinkertoys. ",
|
|
|
|
" If you quit now, I'll ",
|
|
" throw a blanket-party ",
|
|
" for you next time! ",
|
|
" "
|
|
};
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
key_dest = key_console;
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void M_Menu_SinglePlayer_f (void) {
|
|
m_state = m_singleplayer;
|
|
}
|
|
|
|
void M_SinglePlayer_Draw (void) {
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/ttl_sgl.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
// M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
|
|
|
|
M_DrawTextBox (60, 10*8, 23, 4);
|
|
M_PrintWhite (92, 12*8, "QuakeWorld is for");
|
|
M_PrintWhite (88, 13*8, "Internet play only");
|
|
|
|
}
|
|
|
|
void M_SinglePlayer_Key (key) {
|
|
if (key == K_ESCAPE || key==K_ENTER || key == KP_ENTER)
|
|
m_state = m_main;
|
|
}
|
|
|
|
void M_Menu_MultiPlayer_f (void) {
|
|
m_state = m_multiplayer;
|
|
}
|
|
|
|
void M_MultiPlayer_Draw (void) {
|
|
qpic_t *p;
|
|
|
|
M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
// M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
|
|
p = Draw_CachePic ("gfx/p_multi.lmp");
|
|
M_DrawPic ( (320-p->width)/2, 4, p);
|
|
// M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
|
|
|
|
M_DrawTextBox (46, 8*8, 27, 9);
|
|
M_PrintWhite (72, 10*8, "If you want to find QW ");
|
|
M_PrintWhite (72, 11*8, "games, head on over to: ");
|
|
M_Print (72, 12*8, " www.quakeworld.net ");
|
|
M_PrintWhite (72, 13*8, " or ");
|
|
M_Print (72, 14*8, " www.quakespy.com ");
|
|
M_PrintWhite (72, 15*8, "For pointers on getting ");
|
|
M_PrintWhite (72, 16*8, " started! ");
|
|
}
|
|
|
|
void M_MultiPlayer_Key (key) {
|
|
if (key == K_ESCAPE || key==K_ENTER || key==KP_ENTER)
|
|
m_state = m_main;
|
|
}
|
|
|
|
void M_Quit_Draw (void)
|
|
{
|
|
#define VSTR(x) #x
|
|
#define VSTR2(x) VSTR(x)
|
|
char *cmsg[] = {
|
|
// 0123456789012345678901234567890123456789
|
|
"0 QuakeWorld",
|
|
"1 version " VERSION " by id Software",
|
|
"0Programming",
|
|
"1 John Carmack Michael Abrash",
|
|
"1 John Cash Christian Antkow",
|
|
"0Additional Programming",
|
|
"1 Dave 'Zoid' Kirsch",
|
|
"1 Jack 'morbid' Mathews",
|
|
"0Id Software is not responsible for",
|
|
"0providing technical support for",
|
|
"0QUAKEWORLD(tm). (c)1996 Id Software,",
|
|
"0Inc. All Rights Reserved.",
|
|
"0QUAKEWORLD(tm) is a trademark of Id",
|
|
"0Software, Inc.",
|
|
"1NOTICE: THE COPYRIGHT AND TRADEMARK",
|
|
"1NOTICES APPEARING IN YOUR COPY OF",
|
|
"1QUAKE(r) ARE NOT MODIFIED BY THE USE",
|
|
"1OF QUAKEWORLD(tm) AND REMAIN IN FULL",
|
|
"1FORCE.",
|
|
"0NIN(r) is a registered trademark",
|
|
"0licensed to Nothing Interactive, Inc.",
|
|
"0All rights reserved. Press y to exit",
|
|
NULL };
|
|
char **p;
|
|
int y;
|
|
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
#if 1
|
|
M_DrawTextBox (0, 0, 38, 23);
|
|
y = 12;
|
|
for (p = cmsg; *p; p++, y += 8) {
|
|
if (**p == '0')
|
|
M_PrintWhite (16, y, *p + 1);
|
|
else
|
|
M_Print (16, y, *p + 1);
|
|
}
|
|
#else
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_Print (64, 84, quitMessage[msgNumber*4+0]);
|
|
M_Print (64, 92, quitMessage[msgNumber*4+1]);
|
|
M_Print (64, 100, quitMessage[msgNumber*4+2]);
|
|
M_Print (64, 108, quitMessage[msgNumber*4+3]);
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
|
|
void M_Init (void)
|
|
{
|
|
Cmd_AddCommand ("togglemenu", M_ToggleMenu_f);
|
|
|
|
Cmd_AddCommand ("menu_main", M_Menu_Main_f);
|
|
Cmd_AddCommand ("menu_options", M_Menu_Options_f);
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("menu_video", M_Menu_Video_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
}
|
|
|
|
|
|
void M_Draw (void)
|
|
{
|
|
if (m_state == m_none || key_dest != key_menu)
|
|
return;
|
|
|
|
if (!m_recursiveDraw)
|
|
{
|
|
scr_copyeverything = 1;
|
|
|
|
if (scr_con_current)
|
|
{
|
|
Draw_ConsoleBackground (vid.height);
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
}
|
|
else
|
|
Draw_FadeScreen ();
|
|
|
|
scr_fullupdate = 0;
|
|
}
|
|
else
|
|
{
|
|
m_recursiveDraw = false;
|
|
}
|
|
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
break;
|
|
|
|
case m_main:
|
|
M_Main_Draw ();
|
|
break;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Draw ();
|
|
break;
|
|
|
|
case m_load:
|
|
// M_Load_Draw ();
|
|
break;
|
|
|
|
case m_save:
|
|
// M_Save_Draw ();
|
|
break;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Draw ();
|
|
break;
|
|
|
|
case m_setup:
|
|
// M_Setup_Draw ();
|
|
break;
|
|
|
|
case m_net:
|
|
// M_Net_Draw ();
|
|
break;
|
|
|
|
case m_options:
|
|
M_Options_Draw ();
|
|
break;
|
|
|
|
case m_keys:
|
|
M_Keys_Draw ();
|
|
break;
|
|
|
|
case m_video:
|
|
M_Video_Draw ();
|
|
break;
|
|
|
|
case m_help:
|
|
M_Help_Draw ();
|
|
break;
|
|
|
|
case m_quit:
|
|
M_Quit_Draw ();
|
|
break;
|
|
|
|
case m_serialconfig:
|
|
// M_SerialConfig_Draw ();
|
|
break;
|
|
|
|
case m_modemconfig:
|
|
// M_ModemConfig_Draw ();
|
|
break;
|
|
|
|
case m_lanconfig:
|
|
// M_LanConfig_Draw ();
|
|
break;
|
|
|
|
case m_gameoptions:
|
|
// M_GameOptions_Draw ();
|
|
break;
|
|
|
|
case m_search:
|
|
// M_Search_Draw ();
|
|
break;
|
|
|
|
case m_slist:
|
|
// M_ServerList_Draw ();
|
|
break;
|
|
}
|
|
|
|
if (m_entersound)
|
|
{
|
|
S_LocalSound ("misc/menu2.wav");
|
|
m_entersound = false;
|
|
}
|
|
|
|
VID_UnlockBuffer ();
|
|
S_ExtraUpdate ();
|
|
VID_LockBuffer ();
|
|
}
|
|
|
|
|
|
void M_Keydown (int key)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
return;
|
|
|
|
case m_main:
|
|
M_Main_Key (key);
|
|
return;
|
|
|
|
case m_singleplayer:
|
|
M_SinglePlayer_Key (key);
|
|
return;
|
|
|
|
case m_load:
|
|
// M_Load_Key (key);
|
|
return;
|
|
|
|
case m_save:
|
|
// M_Save_Key (key);
|
|
return;
|
|
|
|
case m_multiplayer:
|
|
M_MultiPlayer_Key (key);
|
|
return;
|
|
|
|
case m_setup:
|
|
// M_Setup_Key (key);
|
|
return;
|
|
|
|
case m_net:
|
|
// M_Net_Key (key);
|
|
return;
|
|
|
|
case m_options:
|
|
M_Options_Key (key);
|
|
return;
|
|
|
|
case m_keys:
|
|
M_Keys_Key (key);
|
|
return;
|
|
|
|
case m_video:
|
|
M_Video_Key (key);
|
|
return;
|
|
|
|
case m_help:
|
|
M_Help_Key (key);
|
|
return;
|
|
|
|
case m_quit:
|
|
M_Quit_Key (key);
|
|
return;
|
|
|
|
case m_serialconfig:
|
|
// M_SerialConfig_Key (key);
|
|
return;
|
|
|
|
case m_modemconfig:
|
|
// M_ModemConfig_Key (key);
|
|
return;
|
|
|
|
case m_lanconfig:
|
|
// M_LanConfig_Key (key);
|
|
return;
|
|
|
|
case m_gameoptions:
|
|
// M_GameOptions_Key (key);
|
|
return;
|
|
|
|
case m_search:
|
|
// M_Search_Key (key);
|
|
break;
|
|
|
|
case m_slist:
|
|
// M_ServerList_Key (key);
|
|
return;
|
|
}
|
|
}
|
|
|
|
|