mirror of
https://git.code.sf.net/p/quake/quakeforge-old
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f18b3bcf02
Basicly, sound_lib.a is built, and is compiled into the clients.. Note, uquake is SERIOUSLY FSCKED..
324 lines
5 KiB
C
324 lines
5 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Portions Copyright (C) 1999,2000 Nelson Rush.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// common.c -- misc functions used in client and server
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#include <ctype.h>
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/*
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============================================================================
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LIBRARY REPLACEMENT FUNCTIONS
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============================================================================
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*/
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#if 0
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void Q_memset (void *dest, int fill, int count)
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{
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int i;
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if ( (((long)dest | count) & 3) == 0)
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{
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count >>= 2;
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fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = fill;
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}
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else
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for (i=0 ; i<count ; i++)
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((byte *)dest)[i] = fill;
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}
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void Q_memcpy (void *dest, void *src, int count)
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{
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int i;
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if (( ( (long)dest | (long)src | count) & 3) == 0 )
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{
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count>>=2;
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = ((int *)src)[i];
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}
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else
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for (i=0 ; i<count ; i++)
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((byte *)dest)[i] = ((byte *)src)[i];
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}
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int Q_memcmp (void *m1, void *m2, int count)
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{
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while(count)
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{
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count--;
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if (((byte *)m1)[count] != ((byte *)m2)[count])
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return -1;
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}
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return 0;
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}
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void Q_strcpy (char *dest, char *src)
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{
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while (*src)
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{
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*dest++ = *src++;
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}
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*dest++ = 0;
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}
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void Q_strncpy (char *dest, char *src, int count)
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{
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while (*src && count--)
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{
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*dest++ = *src++;
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}
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if (count)
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*dest++ = 0;
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}
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int Q_strlen (char *str)
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{
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int count;
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count = 0;
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while (str[count])
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count++;
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return count;
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}
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char *Q_strrchr(char *s, char c)
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{
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int len = Q_strlen(s);
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s += len;
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while (len--)
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if (*--s == c) return s;
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return 0;
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}
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void Q_strcat (char *dest, char *src)
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{
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dest += Q_strlen(dest);
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Q_strcpy (dest, src);
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}
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int Q_strcmp (char *s1, char *s2)
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{
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while (1)
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{
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncmp (char *s1, char *s2, int count)
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{
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while (1)
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{
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if (!count--)
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return 0;
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncasecmp (char *s1, char *s2, int n)
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{
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int c1, c2;
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while (1)
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{
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c1 = *s1++;
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c2 = *s2++;
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if (!n--)
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return 0; // strings are equal until end point
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if (c1 != c2)
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{
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (c1 != c2)
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return -1; // strings not equal
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}
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if (!c1)
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return 0; // strings are equal
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// s1++;
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// s2++;
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}
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return -1;
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}
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int Q_strcasecmp (char *s1, char *s2)
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{
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return Q_strncasecmp (s1, s2, 99999);
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}
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#endif
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int Q_atoi (char *str)
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{
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int val;
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int sign;
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int c;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val<<4) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val<<4) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val<<4) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
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if (str[0] == '\'')
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{
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return sign * str[1];
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}
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//
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// assume decimal
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//
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while (1)
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{
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c = *str++;
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if (c <'0' || c > '9')
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return val*sign;
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val = val*10 + c - '0';
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}
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return 0;
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}
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float Q_atof (char *str)
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{
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double val;
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int sign;
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int c;
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int decimal, total;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val*16) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val*16) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val*16) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
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if (str[0] == '\'')
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{
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return sign * str[1];
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}
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//
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// assume decimal
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//
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decimal = -1;
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total = 0;
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while (1)
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{
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c = *str++;
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if (c == '.')
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{
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decimal = total;
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continue;
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}
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if (c <'0' || c > '9')
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break;
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val = val*10 + c - '0';
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total++;
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}
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if (decimal == -1)
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return val*sign;
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while (total > decimal)
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{
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val /= 10;
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total--;
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}
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return val*sign;
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}
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