mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-14 16:31:17 +00:00
c3f5581b0a
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified, Unity, etc. You know the drill. This takes care of the "standalone" problem with the wrong name, and the recent snafu with multiple developers working on the same files simultaneously...expect me (and probably others) to start locking dirs when updates are taking place. And yes, this update is really as large as it looks. Software only at the moment, but I will have the makefile updated to build the GL builds as well.
134 lines
2.9 KiB
C
134 lines
2.9 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
//
|
|
// modelgen.h: header file for model generation program
|
|
//
|
|
|
|
// *********************************************************
|
|
// * This file must be identical in the modelgen directory *
|
|
// * and in the Quake directory, because it's used to *
|
|
// * pass data from one to the other via model files. *
|
|
// *********************************************************
|
|
|
|
#ifdef INCLUDELIBS
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <math.h>
|
|
#include <string.h>
|
|
|
|
#include "cmdlib.h"
|
|
#include "scriplib.h"
|
|
#include "trilib.h"
|
|
#include "lbmlib.h"
|
|
#include "mathlib.h"
|
|
|
|
#endif
|
|
|
|
#define ALIAS_VERSION 6
|
|
|
|
#define ALIAS_ONSEAM 0x0020
|
|
|
|
// must match definition in spritegn.h
|
|
#ifndef SYNCTYPE_T
|
|
#define SYNCTYPE_T
|
|
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
|
|
#endif
|
|
|
|
typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
|
|
|
|
typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
|
|
|
|
typedef struct {
|
|
int ident;
|
|
int version;
|
|
vec3_t scale;
|
|
vec3_t scale_origin;
|
|
float boundingradius;
|
|
vec3_t eyeposition;
|
|
int numskins;
|
|
int skinwidth;
|
|
int skinheight;
|
|
int numverts;
|
|
int numtris;
|
|
int numframes;
|
|
synctype_t synctype;
|
|
int flags;
|
|
float size;
|
|
} mdl_t;
|
|
|
|
// TODO: could be shorts
|
|
|
|
typedef struct {
|
|
int onseam;
|
|
int s;
|
|
int t;
|
|
} stvert_t;
|
|
|
|
typedef struct dtriangle_s {
|
|
int facesfront;
|
|
int vertindex[3];
|
|
} dtriangle_t;
|
|
|
|
#define DT_FACES_FRONT 0x0010
|
|
|
|
// This mirrors trivert_t in trilib.h, is present so Quake knows how to
|
|
// load this data
|
|
|
|
typedef struct {
|
|
byte v[3];
|
|
byte lightnormalindex;
|
|
} trivertx_t;
|
|
|
|
typedef struct {
|
|
trivertx_t bboxmin; // lightnormal isn't used
|
|
trivertx_t bboxmax; // lightnormal isn't used
|
|
char name[16]; // frame name from grabbing
|
|
} daliasframe_t;
|
|
|
|
typedef struct {
|
|
int numframes;
|
|
trivertx_t bboxmin; // lightnormal isn't used
|
|
trivertx_t bboxmax; // lightnormal isn't used
|
|
} daliasgroup_t;
|
|
|
|
typedef struct {
|
|
int numskins;
|
|
} daliasskingroup_t;
|
|
|
|
typedef struct {
|
|
float interval;
|
|
} daliasinterval_t;
|
|
|
|
typedef struct {
|
|
float interval;
|
|
} daliasskininterval_t;
|
|
|
|
typedef struct {
|
|
aliasframetype_t type;
|
|
} daliasframetype_t;
|
|
|
|
typedef struct {
|
|
aliasskintype_t type;
|
|
} daliasskintype_t;
|
|
|
|
#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')
|
|
// little-endian "IDPO"
|
|
|