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https://git.code.sf.net/p/quake/quakeforge-old
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aa00566766
Copyright (C) 1999,2000 contributors of the QuakeForge project Please see the file "AUTHORS" for a list of contributors
808 lines
17 KiB
C
808 lines
17 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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Portions Copyright (C) 1999,2000 Nelson Rush.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the included (GNU.txt) GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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void CL_FinishTimeDemo (void);
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/*
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==============================================================================
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DEMO CODE
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When a demo is playing back, all NET_SendMessages are skipped, and
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NET_GetMessages are read from the demo file.
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Whenever cl.time gets past the last received message, another message is
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read from the demo file.
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==============================================================================
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*/
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/*
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==============
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CL_StopPlayback
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Called when a demo file runs out, or the user starts a game
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==============
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*/
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void CL_StopPlayback (void)
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{
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if (!cls.demoplayback)
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return;
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fclose (cls.demofile);
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cls.demofile = NULL;
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cls.state = ca_disconnected;
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cls.demoplayback = 0;
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if (cls.timedemo)
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CL_FinishTimeDemo ();
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}
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#define dem_cmd 0
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#define dem_read 1
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#define dem_set 2
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/*
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====================
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CL_WriteDemoCmd
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Writes the current user cmd
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====================
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*/
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void CL_WriteDemoCmd (usercmd_t *pcmd)
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{
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int i;
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float fl;
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byte c;
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usercmd_t cmd;
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//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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fl = LittleFloat((float)realtime);
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fwrite (&fl, sizeof(fl), 1, cls.demofile);
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c = dem_cmd;
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fwrite (&c, sizeof(c), 1, cls.demofile);
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// correct for byte order, bytes don't matter
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cmd = *pcmd;
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for (i = 0; i < 3; i++)
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cmd.angles[i] = LittleFloat(cmd.angles[i]);
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cmd.forwardmove = LittleShort(cmd.forwardmove);
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cmd.sidemove = LittleShort(cmd.sidemove);
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cmd.upmove = LittleShort(cmd.upmove);
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fwrite(&cmd, sizeof(cmd), 1, cls.demofile);
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for (i=0 ; i<3 ; i++)
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{
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fl = LittleFloat (cl.viewangles[i]);
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fwrite (&fl, 4, 1, cls.demofile);
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}
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fflush (cls.demofile);
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}
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/*
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====================
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length and view angles
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====================
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*/
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void CL_WriteDemoMessage (sizebuf_t *msg)
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{
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int len;
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float fl;
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byte c;
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//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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fl = LittleFloat((float)realtime);
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fwrite (&fl, sizeof(fl), 1, cls.demofile);
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c = dem_read;
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fwrite (&c, sizeof(c), 1, cls.demofile);
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len = LittleLong (msg->cursize);
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fwrite (&len, 4, 1, cls.demofile);
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fwrite (msg->data, msg->cursize, 1, cls.demofile);
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fflush (cls.demofile);
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}
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/*
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====================
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CL_GetDemoMessage
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FIXME...
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====================
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*/
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qboolean CL_GetDemoMessage (void)
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{
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int r, i, j;
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float f;
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float demotime;
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byte c;
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usercmd_t *pcmd;
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// read the time from the packet
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fread(&demotime, sizeof(demotime), 1, cls.demofile);
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demotime = LittleFloat(demotime);
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// decide if it is time to grab the next message
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if (cls.timedemo) {
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if (cls.td_lastframe < 0)
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cls.td_lastframe = demotime;
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else if (demotime > cls.td_lastframe) {
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cls.td_lastframe = demotime;
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// rewind back to time
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fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
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SEEK_SET);
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return 0; // allready read this frame's message
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}
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if (!cls.td_starttime && cls.state == ca_active) {
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cls.td_starttime = Sys_DoubleTime();
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cls.td_startframe = host_framecount;
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}
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realtime = demotime; // warp
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} else if (!cl.paused && cls.state >= ca_onserver) { // allways grab until fully connected
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if (realtime + 1.0 < demotime) {
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// too far back
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realtime = demotime - 1.0;
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// rewind back to time
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fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
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SEEK_SET);
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return 0;
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} else if (realtime < demotime) {
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// rewind back to time
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fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
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SEEK_SET);
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return 0; // don't need another message yet
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}
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} else
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realtime = demotime; // we're warping
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if (cls.state < ca_demostart)
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Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
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// get the msg type
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fread (&c, sizeof(c), 1, cls.demofile);
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switch (c) {
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case dem_cmd :
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// user sent input
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i = cls.netchan.outgoing_sequence & UPDATE_MASK;
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pcmd = &cl.frames[i].cmd;
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r = fread (pcmd, sizeof(*pcmd), 1, cls.demofile);
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if (r != 1)
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{
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CL_StopPlayback ();
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return 0;
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}
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// byte order stuff
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for (j = 0; j < 3; j++)
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pcmd->angles[j] = LittleFloat(pcmd->angles[j]);
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pcmd->forwardmove = LittleShort(pcmd->forwardmove);
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pcmd->sidemove = LittleShort(pcmd->sidemove);
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pcmd->upmove = LittleShort(pcmd->upmove);
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cl.frames[i].senttime = demotime;
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cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
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cls.netchan.outgoing_sequence++;
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for (i=0 ; i<3 ; i++)
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{
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r = fread (&f, 4, 1, cls.demofile);
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cl.viewangles[i] = LittleFloat (f);
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}
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break;
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case dem_read:
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// get the next message
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fread (&net_message.cursize, 4, 1, cls.demofile);
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net_message.cursize = LittleLong (net_message.cursize);
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//Con_Printf("read: %ld bytes\n", net_message.cursize);
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if (net_message.cursize > MAX_MSGLEN)
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Sys_Error ("Demo message > MAX_MSGLEN");
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r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
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if (r != 1)
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{
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CL_StopPlayback ();
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return 0;
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}
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break;
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case dem_set :
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fread (&i, 4, 1, cls.demofile);
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cls.netchan.outgoing_sequence = LittleLong(i);
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fread (&i, 4, 1, cls.demofile);
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cls.netchan.incoming_sequence = LittleLong(i);
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break;
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default :
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Con_Printf("Corrupted demo.\n");
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CL_StopPlayback ();
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return 0;
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}
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return 1;
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}
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/*
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====================
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CL_GetMessage
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Handles recording and playback of demos, on top of NET_ code
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====================
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*/
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qboolean CL_GetMessage (void)
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{
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if (cls.demoplayback)
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return CL_GetDemoMessage ();
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if (!NET_GetPacket ())
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return false;
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CL_WriteDemoMessage (&net_message);
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return true;
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}
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/*
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====================
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CL_Stop_f
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stop recording a demo
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====================
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*/
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void CL_Stop_f (void)
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{
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if (!cls.demorecording)
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{
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Con_Printf ("Not recording a demo.\n");
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return;
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}
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// write a disconnect message to the demo file
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SZ_Clear (&net_message);
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MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
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MSG_WriteByte (&net_message, svc_disconnect);
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MSG_WriteString (&net_message, "EndOfDemo");
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CL_WriteDemoMessage (&net_message);
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// finish up
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fclose (cls.demofile);
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cls.demofile = NULL;
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cls.demorecording = false;
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Con_Printf ("Completed demo\n");
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}
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/*
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====================
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length and view angles
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====================
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*/
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void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
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{
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int len;
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int i;
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float fl;
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byte c;
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//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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fl = LittleFloat((float)realtime);
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fwrite (&fl, sizeof(fl), 1, cls.demofile);
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c = dem_read;
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fwrite (&c, sizeof(c), 1, cls.demofile);
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len = LittleLong (msg->cursize + 8);
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fwrite (&len, 4, 1, cls.demofile);
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i = LittleLong(seq);
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fwrite (&i, 4, 1, cls.demofile);
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fwrite (&i, 4, 1, cls.demofile);
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fwrite (msg->data, msg->cursize, 1, cls.demofile);
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fflush (cls.demofile);
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}
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void CL_WriteSetDemoMessage (void)
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{
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int len;
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float fl;
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byte c;
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//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
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if (!cls.demorecording)
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return;
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fl = LittleFloat((float)realtime);
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fwrite (&fl, sizeof(fl), 1, cls.demofile);
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c = dem_set;
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fwrite (&c, sizeof(c), 1, cls.demofile);
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len = LittleLong(cls.netchan.outgoing_sequence);
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fwrite (&len, 4, 1, cls.demofile);
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len = LittleLong(cls.netchan.incoming_sequence);
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fwrite (&len, 4, 1, cls.demofile);
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fflush (cls.demofile);
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}
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/*
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====================
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CL_Record_f
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record <demoname> <server>
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====================
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*/
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void CL_Record_f (void)
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{
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int c;
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char name[MAX_OSPATH];
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sizebuf_t buf;
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char buf_data[MAX_MSGLEN];
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int n, i, j;
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char *s;
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entity_t *ent;
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entity_state_t *es, blankes;
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player_info_t *player;
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extern char gamedirfile[];
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int seq = 1;
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c = Cmd_Argc();
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if (c != 2)
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{
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Con_Printf ("record <demoname>\n");
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return;
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}
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if (cls.state != ca_active) {
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Con_Printf ("You must be connected to record.\n");
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return;
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}
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if (cls.demorecording)
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CL_Stop_f();
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snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1));
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//
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// open the demo file
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//
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COM_DefaultExtension (name, ".qwd");
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cls.demofile = fopen (name, "wb");
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if (!cls.demofile)
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{
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Con_Printf ("ERROR: couldn't open.\n");
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return;
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}
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Con_Printf ("recording to %s.\n", name);
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cls.demorecording = true;
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/*-------------------------------------------------*/
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// serverdata
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// send the info about the new client to all connected clients
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memset(&buf, 0, sizeof(buf));
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buf.data = buf_data;
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buf.maxsize = sizeof(buf_data);
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// send the serverdata
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MSG_WriteByte (&buf, svc_serverdata);
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MSG_WriteLong (&buf, PROTOCOL_VERSION);
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MSG_WriteLong (&buf, cl.servercount);
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MSG_WriteString (&buf, gamedirfile);
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if (cl.spectator)
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MSG_WriteByte (&buf, cl.playernum | 128);
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else
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MSG_WriteByte (&buf, cl.playernum);
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// send full levelname
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MSG_WriteString (&buf, cl.levelname);
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// send the movevars
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MSG_WriteFloat(&buf, movevars.gravity);
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MSG_WriteFloat(&buf, movevars.stopspeed);
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MSG_WriteFloat(&buf, movevars.maxspeed);
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MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
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MSG_WriteFloat(&buf, movevars.accelerate);
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MSG_WriteFloat(&buf, movevars.airaccelerate);
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MSG_WriteFloat(&buf, movevars.wateraccelerate);
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MSG_WriteFloat(&buf, movevars.friction);
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MSG_WriteFloat(&buf, movevars.waterfriction);
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MSG_WriteFloat(&buf, movevars.entgravity);
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// send music
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MSG_WriteByte (&buf, svc_cdtrack);
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MSG_WriteByte (&buf, 0); // none in demos
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// send server info string
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MSG_WriteByte (&buf, svc_stufftext);
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MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );
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// flush packet
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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// soundlist
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MSG_WriteByte (&buf, svc_soundlist);
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MSG_WriteByte (&buf, 0);
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n = 0;
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s = cl.sound_name[n+1];
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while (*s) {
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MSG_WriteString (&buf, s);
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if (buf.cursize > MAX_MSGLEN/2) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, n);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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MSG_WriteByte (&buf, svc_soundlist);
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MSG_WriteByte (&buf, n + 1);
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}
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n++;
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s = cl.sound_name[n+1];
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}
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if (buf.cursize) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, 0);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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// modellist
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MSG_WriteByte (&buf, svc_modellist);
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MSG_WriteByte (&buf, 0);
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n = 0;
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s = cl.model_name[n+1];
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while (*s) {
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MSG_WriteString (&buf, s);
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if (buf.cursize > MAX_MSGLEN/2) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, n);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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MSG_WriteByte (&buf, svc_modellist);
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MSG_WriteByte (&buf, n + 1);
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}
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n++;
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s = cl.model_name[n+1];
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}
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if (buf.cursize) {
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, 0);
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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// spawnstatic
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for (i = 0; i < cl.num_statics; i++) {
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ent = cl_static_entities + i;
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MSG_WriteByte (&buf, svc_spawnstatic);
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for (j = 1; j < MAX_MODELS; j++)
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if (ent->model == cl.model_precache[j])
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break;
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if (j == MAX_MODELS)
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MSG_WriteByte (&buf, 0);
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else
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MSG_WriteByte (&buf, j);
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MSG_WriteByte (&buf, ent->frame);
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MSG_WriteByte (&buf, 0);
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MSG_WriteByte (&buf, ent->skinnum);
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for (j=0 ; j<3 ; j++)
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{
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MSG_WriteCoord (&buf, ent->origin[j]);
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MSG_WriteAngle (&buf, ent->angles[j]);
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}
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if (buf.cursize > MAX_MSGLEN/2) {
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CL_WriteRecordDemoMessage (&buf, seq++);
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SZ_Clear (&buf);
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}
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}
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// spawnstaticsound
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// static sounds are skipped in demos, life is hard
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// baselines
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memset(&blankes, 0, sizeof(blankes));
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for (i = 0; i < MAX_EDICTS; i++) {
|
|
es = cl_baselines + i;
|
|
|
|
if (memcmp(es, &blankes, sizeof(blankes))) {
|
|
MSG_WriteByte (&buf,svc_spawnbaseline);
|
|
MSG_WriteShort (&buf, i);
|
|
|
|
MSG_WriteByte (&buf, es->modelindex);
|
|
MSG_WriteByte (&buf, es->frame);
|
|
MSG_WriteByte (&buf, es->colormap);
|
|
MSG_WriteByte (&buf, es->skinnum);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
MSG_WriteCoord(&buf, es->origin[j]);
|
|
MSG_WriteAngle(&buf, es->angles[j]);
|
|
}
|
|
|
|
if (buf.cursize > MAX_MSGLEN/2) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
}
|
|
}
|
|
|
|
MSG_WriteByte (&buf, svc_stufftext);
|
|
MSG_WriteString (&buf, va("cmd spawn %i 0\n", cl.servercount) );
|
|
|
|
if (buf.cursize) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
|
|
// send current status of all other players
|
|
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
player = cl.players + i;
|
|
|
|
MSG_WriteByte (&buf, svc_updatefrags);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteShort (&buf, player->frags);
|
|
|
|
MSG_WriteByte (&buf, svc_updateping);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteShort (&buf, player->ping);
|
|
|
|
MSG_WriteByte (&buf, svc_updatepl);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteByte (&buf, player->pl);
|
|
|
|
MSG_WriteByte (&buf, svc_updateentertime);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteFloat (&buf, player->entertime);
|
|
|
|
MSG_WriteByte (&buf, svc_updateuserinfo);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteLong (&buf, player->userid);
|
|
MSG_WriteString (&buf, player->userinfo);
|
|
|
|
if (buf.cursize > MAX_MSGLEN/2) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
}
|
|
|
|
// send all current light styles
|
|
for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
|
|
{
|
|
MSG_WriteByte (&buf, svc_lightstyle);
|
|
MSG_WriteByte (&buf, (char)i);
|
|
MSG_WriteString (&buf, cl_lightstyle[i].map);
|
|
}
|
|
|
|
for (i = 0; i < MAX_CL_STATS; i++) {
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, i);
|
|
MSG_WriteLong (&buf, cl.stats[i]);
|
|
if (buf.cursize > MAX_MSGLEN/2) {
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
SZ_Clear (&buf);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);
|
|
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_SECRETS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);
|
|
|
|
MSG_WriteByte (&buf, svc_updatestatlong);
|
|
MSG_WriteByte (&buf, STAT_MONSTERS);
|
|
MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
|
|
#endif
|
|
|
|
// get the client to check and download skins
|
|
// when that is completed, a begin command will be issued
|
|
MSG_WriteByte (&buf, svc_stufftext);
|
|
MSG_WriteString (&buf, va("skins\n") );
|
|
|
|
CL_WriteRecordDemoMessage (&buf, seq++);
|
|
|
|
CL_WriteSetDemoMessage();
|
|
|
|
// done
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_ReRecord_f
|
|
|
|
record <demoname>
|
|
====================
|
|
*/
|
|
void CL_ReRecord_f (void)
|
|
{
|
|
int c;
|
|
char name[MAX_OSPATH];
|
|
|
|
c = Cmd_Argc();
|
|
if (c != 2)
|
|
{
|
|
Con_Printf ("rerecord <demoname>\n");
|
|
return;
|
|
}
|
|
|
|
if (!*cls.servername) {
|
|
Con_Printf("No server to reconnect to...\n");
|
|
return;
|
|
}
|
|
|
|
if (cls.demorecording)
|
|
CL_Stop_f();
|
|
|
|
snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
|
|
//
|
|
// open the demo file
|
|
//
|
|
COM_DefaultExtension (name, ".qwd");
|
|
|
|
cls.demofile = fopen (name, "wb");
|
|
if (!cls.demofile)
|
|
{
|
|
Con_Printf ("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
Con_Printf ("recording to %s.\n", name);
|
|
cls.demorecording = true;
|
|
|
|
CL_Disconnect();
|
|
CL_BeginServerConnect();
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
CL_PlayDemo_f
|
|
|
|
play [demoname]
|
|
====================
|
|
*/
|
|
void CL_PlayDemo_f (void)
|
|
{
|
|
char name[256];
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_Printf ("play <demoname> : plays a demo\n");
|
|
return;
|
|
}
|
|
|
|
//
|
|
// disconnect from server
|
|
//
|
|
CL_Disconnect ();
|
|
|
|
//
|
|
// open the demo file
|
|
//
|
|
strcpy (name, Cmd_Argv(1));
|
|
COM_DefaultExtension (name, ".qwd");
|
|
|
|
Con_Printf ("Playing demo from %s.\n", name);
|
|
COM_FOpenFile (name, &cls.demofile);
|
|
if (!cls.demofile)
|
|
{
|
|
Con_Printf ("ERROR: couldn't open.\n");
|
|
cls.demonum = -1; // stop demo loop
|
|
return;
|
|
}
|
|
|
|
cls.demoplayback = true;
|
|
cls.state = ca_demostart;
|
|
Netchan_Setup (&cls.netchan, net_from, 0);
|
|
realtime = 0;
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_FinishTimeDemo
|
|
|
|
====================
|
|
*/
|
|
void CL_FinishTimeDemo (void)
|
|
{
|
|
int frames;
|
|
float time;
|
|
|
|
cls.timedemo = false;
|
|
|
|
// the first frame didn't count
|
|
frames = (host_framecount - cls.td_startframe) - 1;
|
|
time = Sys_DoubleTime() - cls.td_starttime;
|
|
if (!time)
|
|
time = 1;
|
|
Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_TimeDemo_f
|
|
|
|
timedemo [demoname]
|
|
====================
|
|
*/
|
|
void CL_TimeDemo_f (void)
|
|
{
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_Printf ("timedemo <demoname> : gets demo speeds\n");
|
|
return;
|
|
}
|
|
|
|
CL_PlayDemo_f ();
|
|
|
|
if (cls.state != ca_demostart)
|
|
return;
|
|
|
|
// cls.td_starttime will be grabbed at the second frame of the demo, so
|
|
// all the loading time doesn't get counted
|
|
|
|
cls.timedemo = true;
|
|
cls.td_starttime = 0;
|
|
cls.td_startframe = host_framecount;
|
|
cls.td_lastframe = -1; // get a new message this frame
|
|
}
|
|
|