quakeforge-old/uquake/cl_pred.c
Marcus Sundberg 674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00

45 lines
1.3 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
Portions Copyright (C) 1999,2000 Nelson Rush.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "qtypes.h"
#include "quakedef.h"
#include "winquake.h"
#include "cvar.h"
#include "client.h"
#include "console.h"
#include "mathlib.h"
//cvar_t cl_nopred = {"cl_nopred","0"};
cvar_t *cl_nopred;
//cvar_t cl_pushlatency = {"pushlatency","-999"};
cvar_t *cl_pushlatency;
extern frame_t *view_frame;
/*
==============
CL_PredictUsercmd
==============
*/
void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator)
{
}